EcoKady

EcoKady

Joined Member # 6350247
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Momentos does make an interesting point and here's my kneejerk reaction. Most simulation games with a heavy economic component are slow-paced affairs dependent heavily on information gathering and long-term plans with split-second decision being the exception than the rule. It's more about creating a plan, setting up all of your resources to execute the plan, actually executing the plan then reaping the benefits all while working around short-term roadblocks. The

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