Veinless

Veinless

Joined Member # 637526
0 Posts 0 Replies 121 Reputation

Brad - a few comments: In regards to a "danger path" - I think it should be implemented. It is not a concern that "the average player won't even notice the difference". The AI on "Intelligent" is not geared towards the average player. Besides, having a calculated "path of least danger" is what any above-average human player would do. In regards to the AI's play in the duel - you stated that "The AI only knows categories of techs and a general weighting

17 Replies 28,879 Views

My take on the matter is that there should be different classes of Starbases: - Minor Starbases, which can handle only 5 modules each. Minor Starbases can be built by any Constructor type vessel. - Major Starbases, which can handle 10 modules each. Major Starbases are created by using MajorConstructors to upgrade Minor Starbases. That is, the first 5 modules can be added using Minor Constructors (the same constructors we have now). The next 5 modules will require the use

130 Replies 9,377 Views