Well maybe things are calming a little at least. A few points that spring to mind. I don't think Ascendancy had a tactical combat element to it. Not to my menory anyway although its been years since I played it. You moved ships on the system map and fought on the system map. No separate screen for combat. Now given the choice between the prettier graphics of ascendancy (or possibly even moo2/3) and no AI to speak of whatsoever I think most of us would be happy to sacrif
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