[quote who="SneakyMax" reply="7" id="3543734"] Why does Servo use LocalLow? I've never seen another application use it. [/quote] The short answer is basically "because that's where Unity3D puts user data". Why they use LocalLow, I'm not exactly sure, but it may be because they also have a web plugin and LocalLow is compatible with sandboxed environments from what I understand.
BXP_Skittlebrau
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We didn't quite manage to get the in-game resolution options hooked up in time for this first Founder's release, but if you hold down the shift-key when you launch the game you will get Unity's default pre-game resolution dialog. From that you can pick fullscreen vs. window and what resolution you'd like to run at, and it should remember your preference on subsequent launches without having to go through that again. Clunky, but hopefully that helps until we put the
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