Hadberz

Hadberz

Joined Last seen Member # 640253
4 Posts 90 Replies 7,430 Reputation

[quote]So far it looks like lots of crashes are problems with drivers or codecs.[/quote] I think you are right. Disabling the intro video and using DX9 mode solved my crashing. I would rather play with DX10 mode, but I can wait for a fix.

336 Replies 741,173 Views

Sounds like the parent company was going belly up and has been bought out. New investor = new changes. http://tw1.thewitcher.com/forum/index.php?topic=30244.0 http://www.bankier.pl/inwestowanie/profile/quote.html?symbol=OPTIMUS&format=detailed

102 Replies 151,916 Views

Talk of monopoly is insane. Here is a brand new digital distribution service. http://www.beamdog.com/ Sure they don't have as many games as Steam or Impulse, but they probably will some day, competition is good.

726 Replies 1,769,320 Views

Please make it when the enemy sovereign dies, their empire continues on. One of the Fallen sovereign charged right into my city, which had a army three times as strong. They died and their empire went poof, felt like a hollow victory.

45 Replies 28,545 Views

This was my first out of memory error since Beta 4. Here is the debug. http://www.pastebin.ca/1943751 Here is the dump. http://drop.io/7utuw1a Hope this helps.

0 Replies 1,917 Views

[quote who="Tridus" reply="216" id="2777153"]It's "liberated". The manual has been released early. I'd suggest saving it rather then opening it in a browser, as it's quite large (233 pages, 25MB). [/quote] I recant my earlier post, after reading the manual and PC Gamer review, my pre-order is downloading as I type this. Combat sounds fan-freaking-tastic.

336 Replies 741,173 Views

[quote]For the 2nd expansion pack, Frogboy first said it would be free to people owning prior to v1.1 release. Now it is a Sept. 30th deadline. That's the difference I'm pointing out. [/quote] Patch 1.1 should be out by then, considering that patches have been pretty much coming out each week.

193 Replies 144,079 Views

[quote]5 hours? I have WAY more than 5 hours in my save game...over 500 turns. So, I'm supposed to lose all of that progress? The patch should fix the bugs in the actual game's code, not the data stored in a saved game.[/quote] You have to start a new game for the updates to work, just way it is.

86 Replies 48,300 Views

Check the box, then refresh impulse. 1.08b should show up to install. I have yet to miss with magic and it kicks ass now. I also make much more gold from my cities. I'll have to play longer to see if monster hunting will be worth it or not. The best thing for me is my fps are hellva lot better. I don't like how I can see everyones Kingdom reports, kinda feels like cheating. Hope its a bug they just forgot to turn it off. If it was in there before, then I must ha

86 Replies 48,300 Views

[quote]I´m here for 2 weeks and i dont care about what was on the table weeks/month/years ago. I dont wont total war -battles. Maybe this battles look epic, but i really dont like the gameplay, the rush and in the end its always a big bunch of pixels. I like battles in a HoMM Style (never played MoM) and thats what i get. [/quote] Amen to that, I hated the continues turns/large battles idea from the beginning and am glad it was removed. If they could make tactical

193 Replies 529,168 Views

I think teleport is out of place for a starting spell. I would like to see something like what was in the book. Artifacts that can be used to teleport across the world. I forgot the proper names, but it was these mirrors and telescope device. You can teleport to any location as long as the artifact is already there.

29 Replies 82,103 Views

[quote]Yea, we're not going for epic tactical battles. MOM is our influence, not total war.[/quote] Good to know, I certainly do not want Total War style battles.

193 Replies 529,168 Views