I was losing a game badly, so I took 5 constructors, bought TS tech from my at war enemy, flew the 5 constructors to their planet, made the terror star right next to it, blew away thier first and best system. Then died quickly as I was destroyed... I was so supprised that their was not a cinimatic or great sound effect... Totally anti climatic. TFM ~SDC~
TFM
With my luck on a tiny gal I usually get 0/5 for the stats on my hero... Most sad... TFM ~SDC~
I saved the game and tried serveral ways. Gave a system each month. No change. (They were at Friendly to start) I have them the 23000 all at once. No change. I gave them 3000 for 7 months. No change. I gave them ALL my ships and starbases etc... Finally I gave up and just curtured them to death. TFM ~SDC~
I have a game right now where I'm Friendly with 3 races but I can't get close. I tossed one of them 23,000 billion and still no friends. I've given ships and tech. Still not close. What does someone have to do to get an alliance? I'd really like to hear your take on this... Thanks TFM ~SDC~
I wish you could set ships to auto attack anything IN the same sector as it is in. This would allow for less micro management with AMM's and other sector defence ships... TFM ~SDC~
The really odd things in this game are the following: 1. You don't start with a universal Translator. But you've been talking to the others for YEARS now before you give out the plans for the new Drive... How odd is that... 2. Why is it that until YOU find all the races they do NOT appear in the UP? I'd also really like to see a league of Non aligned Worlds for all the independants... TFM ~SDC~
Fist, Darn... I want to be able to have Rukbat, Pern, Red Star etc... Is there anyway to mod your own star system? Also what is Sol IV??? TFM ~SDC~
Can you name planets in systems? I haven't figured out how to do that yet... Thanks TFM ~SDC~
I had that happen. SOL went to 35 THEN I got 2 x of the 12 add on for the system. In the end I belive I had a planet over 60 points. It was insane! And I lost too... TFM ~SDC~
Hey, can you make a tech item (the one off's that only one race can build, but you can sell) that allows building of ships? that would be cool. you have the exclusive rights to make certian ships and you can then either sell the tech OR sell them ships! TFM ~SDC~
They are VERY handy items. Also the empire you sell them too is NOT allowed to sell them to any others. It's your private comodity. Or it will be when that bug is fixed... Right now the AI can make them too. Sigh. TFM ~SDC~
With the 1.02 patch There is a bug with the new update. If you click on the system you want, then click on the planet you want. Now check the Auto launch check box for the ships to leave orbit. Now click another planet on the right side. The X isn't switching to the new planet's preferences. Extremly confusing. Hope that helps TFM :notsure: ~SDC~
There is a bug with the new update. If you click on the system you want, then click on the planet you want. Now check the Auto launch check box for the ships to leave orbit. Now click another planet on the right side. The X isn't switching to the new planet's preferences. Extremly confusing. Hope that helps TFM :notsure: ~SDC~
How about it gains a +1 speed for each star it eats? This would allow you to eat friendly stars or unused stars. TFM ~SDC~
A feature in the Trade window that I would like to see would be a percentage for the trade. Where 50% would be an even trade and + or - would be a better deal for one side. I'm tired of having to try money 50 times to find where it just goes from yellow to green. Thanks TFM :d ~SDC~
Two things that annoy me that I'd like to see in the game. 1. Planet shields. I don't want to have to have any spaceships for defense. Make them a social improvement. Maybe even make them use cash to sustain. So you could bounce them up to max power when you suspect and attack. 2. Each sector has a player that controls influence of a sector. Take it one step further. All the controlling player to set the rules for each controlled sector. Example. 1. Anyone can move