Oh, boy... Once again feel somewhat compelled to explain to all the non-USA-based folks here, that November 27th in the USA is "Thanksgiving Day" a non-religious holiday celebrating some obscure event soon after the founding of this country. Basically, us Yanks stuff ourselves with turkey and other foods, perhaps watch sports on TV, and revel in the fact that it's Thursday and we're NOT AT WORK!!. So, don't take offense at the US-ego-centric stuff about Thanksgiving. Play some
egmnh
Thanks, Idle! To all you folks not in the USA, today is celebrated as Veterans Day here. You have veterans in your country as well. Thank them for their sacrifices and service for you and your homeland. If you are not a veteran, you can't know what the costs were for them to be between you and whatever threat... But you can appreciate their efforts... Runner
Therlun -- I like the idea of a "carrier", perhaps similar to the Transport, for aircraft. Because the more aggressive ships take longer to build (generally), you'd have a choice of loading the "carrier" up with cheap disposables and heading out quickly to defend an area, or building more sturdy units and holding the carrier back until needed. As to the coding, I dunno. Not a coder. As to your contribs, I dunno, but I'll go check 'em out. Thanks for your work!
Well, folks, as a casual reader of this forum, I have to agree with other writers that it has gotten messy here,as GC has gotten bigger, with more and more threads devoted to issues very specific to the various factions/coalitions/clans. I don't begrudge those who are into the factions a bit, but in trying to browse the list of new topics, I find it takes more and more time to do that -- if a new section for factions just isn't possible, then what about some identifier (different color, asterisk
Nawth NH, USA
Hi, Christopher -- Had the same problem when I started Gal Civ! When your colony ship arrives at a star-desination, you should see a notification of that, center screen. Over to the right, there should be a panel listing the planets and their attributes. Mentally pick the one you want (highest Planet Quality --PQ-- usually), and move your cursor there -- if you then click on it, you colonize it. What could be simpler? I know, it wasn't clear to me at all... Hope thi