I'm having a slight problem with Galciv 2 - about 5-10 mins after booting the game, the sound (FX and music) becomes noticeably distorted. To work around it, I have to close the game, turn down sound accelleration in control panel to the halfway notch and then run the game again. Is this a known problem? For info, the only other games this has ever happened in are the two Lionhead titles - Fable and Black & White 2, so I'm thinking that perhaps GC2 and those games share a 3rd party sound sys
simulcra
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That should read 1000000 above, but for some reason, the forum won't display it. Edit: err, one million. The forum seems to be clipping the zeros off!
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I wasn't trying to wee on anyone's savoury potato products. I used the word poor, when I probably should have said "ambiguous", so apologies for that. The precedence for the calculation in the original *isn't* clear to a non-mathematician, since it could just as easily be interpreted as (parentheses shifted for example): (20 * (4+1)) ^3 = 1000000 In any case, it's nice to know how this works, so thanks!
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The formula above is poorly expressed. Try: Limit = 20 * ((Q+1)^3)
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