CTD error: Occurs when a UP resolution has all Civilizations run under Star Democracy, then I finish researching the tech that gives me Star Republic. When it comes time to hold the vote, the game CTDs. Here is the data from the *.cra file, and if you want I can send you the savegame files and directories associated with this problem: Stardock SmartException Logging Information ------------------------------------------- OS Version : Windows 2000 Video Card :
Chantillary
If you are mining a resource, then the only modules that you need to worry about providing effect are the ones that don't show up when you build a starbase where there are no resources. 'Course, I like giving them offence, defence and cultural bonusses so I can protect it and take over surrounding sectors. That, and send Rangers to guard them so they won't be blowed up. :) ~SDC~
On smaller maps, if I've got some good cash coming in, I not only colonize 14PQ, I'll also colonize 13PQ once I've got Habitat Improvment. Oh, I've also found Pink/Purple stars with planets that were as high as 26PQ (and I triggered a worm effect on colonization and wound up with a 30+ PQ planet. :) ~SDC~
Jeeze. No wonder I've been having problems with sending people. I tend to send about 1000, even in the early parts of the game. I'm going to have to try sending out lesser populations and see if that'll have an effect. :) ~SDC~
I tend to choose the following: Universalists : Economics: + 5 Defense: +10 Pop. Growth: +10 Luck: +15 And then as my modifyable picks I have: Social Production: +20 Research: +50 Luck: +25 Creativity: +25 This gives me a great deal of luck (at +50), and it cam in ve