scotttaysom

scotttaysom

Joined Member # 6437739
1 Posts 8 Replies 213 Reputation

Frigates, Cruisers, Battleships/Battlecruisers/Capital Ships, and Titans. I feel that a Titan sounds utterly massive - so a T4. For some reason, I like the sound of Titan over Juggernaut for T4. The issue that I have overall, however, is that I associate Frigates, Cruisers, and Battleships with either nautical craft or space craft. In AotS, these vehicles are really land based, but just hover a bit on low-gravity planets. So, going to land based vehicle names would make m

9 Replies 433 Views

I love the new UI layout - so much easier to use. BUT, it does not scale well (or at all?) with screen size - at 1024 x 1280 I can only see until half way through the engineers' logistics panel. Thus, I cannot build logistics arrays, and cannot field an army of > 100 logistics. This being said, yes, I do know that for the Alpha version you are supposed to have at least a 1080p monitor, although that requirement was not posted until after I bought it. I am sure tha

17 Replies 42,520 Views

With the new update, I like the layout of the command/build card better. BUT, it is not meant for smaller screens. My screen is 1024 x 1280, and because of this, I cannot see all of the Engineers' build option - specifically I can not longer access the build logistics button anymore. Thus, I am capped at 100 logistics for each game, and now get owned every game because I can't produce enough units to assemble a respectable army. Again, I like the new look, but it just needs

13 Replies 19,042 Views

I really like the look of the second idea by ASADDF. However, the numbers are too tiny for me to be able to read, which is not ok b/c I need to be able to *quickly* determine my group compositions, I shouldn't have to squint. This being said, I love the overall idea.

25 Replies 59,633 Views

2) By looking into #2 further: Yes, the second tap to center on unit is implemented in AoS; the first tap only selects. However, I just booted into WC3 and SC2 (I have done a lot of the blizzard RTS) and for those games you have to double tap the group number to center; if you do a second or even a third tap spaced ~1sec apart, it will keep your screen where it is and not center on the units. I prefer the double tap over the second tap, but now that i am aware of it in AoS I can live with eit

4 Replies 26,245 Views

thanks for bringing it up scotttaysom. whyyy would this be a good idea? in just about every other RTS i know it's first tap to select (this way you can bring them to where you're currently looking) and second tap to home in on them. NOTICE I SAID SECOND TAP. NOT DOUBLE TAP. On second thought, I think you&#3

4 Replies 26,245 Views

As I have been playing more, specifically on large maps w/ lots of units, a few things about unit grouping have become very apparent, and I think that some fixes could be used here. 1) Numeral First, the number above the units is a *great* thing that I love over Blizzard games. The numbers have a cool typefont. However, a few of the numbers can be a tad bit hard to distinguish from each other. So, at the cost of the cool typefont, the numbers need to appear more different from

4 Replies 26,245 Views

Re: Screen Resolution and the Benchmark I *realize* that the official minimum specs for the alpha include 1080p. I was very happy when the game recently supported 1280x1024 resolution (with 2 new graphics cards, I plan to jump to 1440p soon..). However, on the benchmark results page, it seems that it is only made for 1080p -- it is far to wide to actually fit on my screen. Sys Specs: FX 6300 2x R9 280 32GB 1600MHz DDR3 Samsun

38 Replies 182,243 Views

Played it for a few hours. Only crashed once for me, so not too bad for an Alpha build. :-) Since I have played other RTS's, I was able to catch on to most things without a tutorial. The gameplay was good, and I think that this will be a really fun game - heck with even just the Alpha I ended up playing perhaps a tad too late into the night. I also loved the resource approach – it is very different from other games, but I totally like it. Nice and fresh. But, one of S

56 Replies 65,027 Views