chuck1es

chuck1es

Joined Member # 644666
9 Posts 188 Replies 8,730 Reputation

None of the combat is realistic. Range, rate, velocity and power/yield/penetration are the the most important factors for weaponry. I'm leaving out power source (and such) because that doesn't seem to be a concern. I LOVE the game but the RockPaperScissors combat bugs me. "A good defense is a good offense" is a popular line but it's been taken to extremes here. The ONLY way to play is offensively. This game won't make even a half-hearted decent multi-player game simpl

13 Replies 11,327 Views

Eh. So far I've found the combat a li'l simplistic. Completely dumbed down. I appreciate the cinematic views of the combat. Usually nicer to look at than how it was in GC1. However, if there are plans to take the combat further than a LOT needs to be done. And I say all this not having a clue about the programming involved I woulda gone on (at length) about the whole combat thing

13 Replies 11,327 Views