[quote who="merqure" reply="45" id="3744472"] Hi Pshaw, I am answering to your question (reply 26, March 4, 2019 9:07:36) about my bug. Yes, I started a new game, but the bug was always there. Now the problem is solved. Thank you very much. [/quote] You're welcome!
shaw
[quote who="tonycrandazzo" reply="48" id="3744615"] I use STEAM as my game portal. My game has not updated to 3.6 nor has it incorporated the new Retribution DLC. Ideas? [/quote] A few ideas for you: Have you restarted steam recently? Are you on a beta branch? Validate your files Let me know if you are able to get up and running again.
[quote who="Nibelung44" reply="38" id="3742885"] Is there any possibility to force a saved game to use current data? [/quote] Unfortunately, no. The data is baked into the save. We do this to minimize headaches between updates.
[quote who="remdog13" reply="8" id="3744374"] Commander cannot be assigned is NOT limited to United Earth faction............ [/quote] Do you have a save that demonstrates this problem when not using the United Earth faction (or a custom faction that uses the same ship set)?
Thanks for the save game. I'll ask a dev to take a look.
[quote quoting="post"] Hi, Recently downloaded v 3.6 Basically it has all of the ugly tech names i.e has underscores and looks incorrect, also the same for governments too. Government names appear to be their ugly in file names. Also it keeps crashing whenever I try and load an existing game so have had to delete these. It even crashes auto saves etc. EDIT: Forgot to mentio
[quote who="Maverick01001" reply="1" id="3744181"] Error that comes out is "Not Enough Room" and the Assign Commander button is greyed out. [/quote] Can you provide a save game that reproduces this?
[quote who="Avatar137" reply="50" id="3744066"] Not sure if this is a bug or a new "feature" but hovering my mouse over an anomaly no longer shows any information about what type of anomaly it is, nothing is shown at all now. EDIT: Not sure what was happening but after restarting the game after posting here it restored the function... All seems to be good again. [e digicons]:digichet:[/e] [/quote] Fixed! (cough) <
Crusade is not required for Retribution. Administrators recruited through "governance" techs if you don't have Crusade installed. There a few techs in the age of expansion that should get you going. However, if you have Crusade, then you get Administrators through Citizens. If you are unable to get Administrators (with or without Crusade installed), please let us know.
[quote who="scifi1950" reply="25" id="3743651"] Didn't see this on the fix list. It was reported in Discord Bug Reports: <a class="anchor-3Z-8Bb anchorUnderlineOnHover-2ESHQB imageWrapper-2p5ogY imageZoom-1n-ADA clickable-3Ya1ho embedWrapper-3AbfJJ" style="border: 0px; font-family: Whitney, 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 16px; margin: 8px 0px 0px; padding: 0px; vertical-align: baseline; color: #00b0f4; cursor: poi
[quote who="ManiiNames" reply="5" id="3743475"] My silicon self thanks you for our ability to colonize! Q about ship upgrades with one per player components. Does this mean if I obtain a ‘Precursor Boom Cannon’ (not real name!) from an event, and mount it on a ship, I can later upgrade that ship and retain the cannon? [/quote] Yep!
Hello, We are working on a community-focused update based on your requests. The following is a preview of some of the changes we have in store. Some key community reported issues we've addressed: Merging fleets not longer renames them. <spa
I've asked a dev to look at this problem this afternoon.
Hello, While we've busy working on the Lexites, we have been making some fixes and improvements in the base game as well. Please read below for details on the latest patch: Change Log Increased Rear Dual shot energy cost Enemy Super Nukes are a lot more deadly <span
Save game is helpful because it's not obvious what is happening in the hidden tiles.
Thanks for the report. We'll take a look.
Do you have a save game for us to look at?
[quote who="Avatar137" reply="34" id="3742674"] Quoting pshaw, reply 27 Patch is live now. Enjoy. Thanks! Is it advisable to start a new game with this particular patch (from a game started from the previous version) or can we continue on with our current one? [/qu
[quote who="HolyCahony" reply="28" id="3742657"] Does that mean I have to disable the opt in update again? [/quote] Live and optin are the same right now. I would recommend switching to live though so that you're not caught off guard next time we update the optin.
Patch is live now. Enjoy.
[quote who="merqure" reply="23" id="3742415"] Thanks for the quick reply, but... the hotfix is cold : it doesn't work! I've done what is said : put beta, restart computer and steam, restart Galciv and have make a test. I still got 600 % with consulate on a tourism adjacency bonus hex! I'm rich!!!! But the game is still unplayable... Have I done something wrong? [/quote] Did you start a new game?
[quote who="Hosttage" reply="61" id="3742215"] <div class="user" style="font-weight: bold; font-size: 1.1em; margin: 4px 0px; overflow: hidden;
Thanks for the report. We'll look into it.
Thanks for the report. We have a fix internally. I don't have an ETA on when it will go live.
[quote who="rap33042" reply="12" id="3741996"] What version does this bring it to? I'm still showing 3.5 on the opening screen. [/quote] We don't change the version number for hot patches.