The 2.80 update improves gameplay and visuals. Please read below for details: Change Log Gameplay We’re scaling up the size of many units and buildings to help distinguish and communicate the unit's functionality to those who are new to the title. </
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Hello, Thanksgiving is almost here and we have a special treat for you . This update a that adds new game options, fixes bugs, and improves the game balance. Please read below for details. Changes Fix the issue where units can belong to more than 1 ctrl group. Added the following game options to adjust metal and radioactives, as well as to
Hello everyone, We like to get a small patch out to you that addresses a few things that didn't quite make the release last week. Read below for details: Addressed several crashes reported by users. PHC Charon reinforcement ability is no longer affected by orbital nullification. Further improved the Harvester unit's appearance. Added a unit portrait for Athena's custom ava
The promotion isn't live yet and some folks received the " Houton" and "Ibex" prematurely. Sorry for the confusion!
[quote quoting="post"] The game hangs after the score screen come up and I click the button "done". This is in the final mission. It took my alot of time and my logistics count was up in the thousand. Has anyone else gotten this? [/quote] We love to fix the issue. Can you submit a ticket with save game attached? If it repro's we can address it. https://esupport.stardock.com/ind
Welcome to Escalation! We have made many new improvements to the game, including more units, new worlds, deeper gameplay, better graphics, and new campaigns. Please make sure read below for the change notes. Campaign Two new campaigns that further chronicle the story of Ashes of the Singularity Memories - See the events of Imminent Crisis from Haalee’s perspective and understand why she
Hello, While we've been working hard on our next major release (Escalation), we are still supporting the base game of Ashes. This patch has some general fixes to unit formations and responsiveness to improve your experience. Please note that previous save games are not compatible with this version. Changelog Fixed
Hello, We are releasing an update to the game that improves the unit AI and balance, as well as making the tactical unit AI smarter. We've also improved stability. Please read below for details. Please note that previous save games are not compatible with this version. Changelog MRM targeting is now the same as the weapon ranges. This may help with unit AI issues Brute plasma weapon targeting ranges same as its
Hello, We've taken some time to fix some UI bugs and close some game exploits, and improve performance. Please read below for details: Improved the "game speed" functionality to prevent inconsistent gameplay behaviours in the campaign and skirmishes. All weapon modules now start with cooldown at 0. This means all weapons will fire immediately after being built. Players will no longer be able to build any unit by selecting anot
Hello, Today we are releasing a patch to address a crash and some gameplay/UI issues identified by our players. Please read below for details. Changelog Fixed a multi-threading crash in the tutorial and campaign. Addressed some missing icons Addressed a problem that sometimes prevented the Seasons 2 maps from showing up in ranked play. Fixed a problem that prevented the Power Regu
Hello, We are introducing two new features for Ashes that we are planning on releasing soon. Observer Mode will allow other players watch your multiplayer games and the new "half-resolution terrain" graphics option will reduce gpu memory requirements. We also been hard at work fixing crashes and improved the game balance. Overview Observer Mode<