shaw

shaw

Joined Last seen Member # 6452259
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Hey folks, Welcome to Star Control: Origins v1.5 opt-in. We made a significant improvement in our rendering technology. Not only do our leaders and ships look better, but the game uses less memory and has better overall performance. To enable the patch, please do the following:

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Updates 11/04/2019 Reverted Earth to use previous textures. City lights on the dark side of some planets (e.g. earth) get will get to max bright brightness when the population is 15 (was 30). Jupiter has been told to "stay in its lane" and use its own gradient colors instead of Mars' Updated the Planet window so the Build Queue buttons don't break out of their frame in Normal UI scale.

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Hello, We have a small patch to address late-game crashes and UI bug. Please read below: Fixed a crash where the planet modifiers weren't getting cleaned up properly after surrendering. If another Civilization initiates a trade with you, the text won't be clipped on the more chatty Civilization (like the Mowlings). Surrendering planets are destroyed instead of being changed to class zero. Fixed an MP desync related to the end-game score <l

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