v 1.03A I have noticed a calculation error with ranges for the AI. I think that there is a map limit problem where if the AI is in a corner it thinks the opposite corner (or sector 0-0) is also in range. The path finding is working ok its not warping ships from one map edge to another. I have been shadowing (till I run out of range) a AI colony ship (Torrin) that is defiantly out of range. It has moved through 8 sectors straight through my space so I know it’s currently out
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