HoT_Ho11oW_PoiNT

HoT_Ho11oW_PoiNT

Joined Member # 6486915
0 Posts 2 Replies 46 Reputation

I play RTS titles like this to have huge competitive battles, and best implementation of a UI to achieve that that I have seen so far has been a SupCom style Strategic Zoom. Having icons just plain works. This game should be the next generation of that, so starting there is maybe a good option, but it can be improved upon. In another thread I suggested a picture-in-picture solution where your units were initially represented by a number bubble (someone else made a cool bubble di

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I would love to see this, but also make each bubble have an icon you can click on to make it a picture-in-picture at the appropriate zoom level to be able to select from forces within the group. So clicking any of the numbered bubbles changes the number/other stats into the actual zoomed in view of the group so i can for example double click on a AA unit in that bubble to select all similar units in the group, then have them select target something. Also have an button when in t

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