I'm very glad to know this fix is coming, too. I have been dealing with the same on the gigantic map. Also needed is a better way to know that enemy ships are around and about and need to be dealt with. Perhaps an option to "flash" enemy ships on the minimap. As it is, I have to painstakingly squint and look throughout the minimap. Also in the minimap would be a better option for locating minable resources. They seem to be what's
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Cannot adjust ship properties (name change/upgrade) when ships are stacked or in a fleet)
in Galactic Civilizations II
GalCiv2 Forums
Ditto from me on all of above. Making fleet manipulation easier should be a top priority in the next update. I'm very surprised the beta testers didn't comment on this one. Another good addition would be to bring back a "sweep" command so that one can patrol for enemy ships. Also needed is the ability to call out enemy ships that enter the empire's sensor active area. Each turn, right now I have to squint a lot at the minimap to t
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I have had this problem, too. It just hit two fleets of mine. "Thanks for the work around" (wish I didn't need it!).
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