I only needed 14 years more - Alliance victory in 2202 - no need to wipe out the universe ;)
Galaxor
OK, forget it, I´m an idiot! I just looked at Javascout´s research tree and found out that I missed to research Nano Frequency Electronics. Si tacuisses philosophus mansisses ;)
Maybe it´s because the save game is an earlier 1.05 version. Anyway, I started the June game again and will post what happens.
Oh, and I´d like to add that noone demanded tribute from me. That´s nice, but seems very strange, because that never happened before, and I tend to be slow in my military buildup.
Hello! Today I updated to 1.05.071 and then started the "June game of the month". After a few years I bought "Zero Gravity Research" from an alien race(don´t remember who), which should enable "Brain Wave Mapping" and "Organic Piecing" as future research options. Well, these two tech options didn´t show up for me... Several years have passed now, I researched other techs, but this part of the tree seems to be dead. Oh, and those and further techs don´t show up in the diplomatic
Hmm, a (dumb) question about this hardcore/ironman rule: This is a rule of honor, or is there a setup option hidden in the game? GxR [Message Edited] [Message Edited]
Good improvement, thank you!
[quote]These forums keep flickerin on my PC here at work, Its giving me a head-ache, any suggestions other than "take an asprin or go-away"? [/quote] Hi Cotal, obviously we are working the same company :) Here at work my monitor flickers like crazy as well while browsing this site...and those damn sysadmins disabled the display properties >:(
I like the evil part better. Those +30% PQ improvements and +40% starship/production bonuses are so very satisfying during the colonization phase... :) Besides....slaves...you can never have enough of them!! :D
Hey, a great scenario! I have a good chance to be the worst contestant! ;)
[quote]I don't think it makes sense to "know" how much an alien race is profiting through trade with us.[/quote] That´s true, but we would like to see the profit we are making through trade routes established by the alien races...so we can better decide who is going to be attacked.;) [Message Edited]
Maybe you haven´t explored the part of the galaxy yet where the star is located. In that case, the star would belong to an alien race.
Oh, I forgot: The only overwhelming problem I encountered as sub-neutral is the event we all know where a load of planets defects alltogether. In that case I´m always too frustrated so I reload ;p
Hello! According to earlier posts here I wanted to ask if there is still a chance to find a scenario editor in one of the coming updates this summer(-->expansion?)?
[quote]If I'm in a strong position, I usually just go on and play evil[/quote] That´s the point. Being good is suicide(for me, as an amateur player ;)) if strong Drengins or Yor are nearby. They don´t really bother me when I have two nice +40% starship bonus planets for free at hand. EBZeroMatrix: Most of my games are on large maps. But the "problem" is that an evil decision lowers my alignment points by ~30, whereas choosing a good path only raises the value by one or two
In the rush phase of the game, I also use to take high PQ, research and starship bonuses. Well, after taking three of them, I´m stuck as a diabolical character, and I can´t reverse that through the rest of the game, even if I always choose the good options in the upcoming events. Hmm...but what exactly makes the game easier being good? I mean, what counters the "evil" bonuses?
Yes, I also read and enjoyed them. They were very helpful when I was learning the game mechanics. Any new episodes would be rather....refreshing :)
...other galaxy shapes would also be nice: spiral or circle for example(as seen in Spaceward Ho!)
I bought my copy from "Software Dschungel". It is located in Austria, but they ship to Germany as well.
That´s the problem in Europe: Galciv is not advertised, there are only few reviews, and it is hard to get. The guy in the first store where I asked about Galciv had no idea what I was talking about. Other Strategy First titles are available, Legion for example even has a German manual.
The game itself and the saved games are the same version?
It is said they contain very habitable planets, or at least have a higher probability to house them. In my games however ther was nothing special about them so far. Just planets between 15 and 18.
I see...in fact the Altarians were mining at least one military resource. Somehow I always thought this resource only gives ground soldiers a bonus. Anyway, the game is over now, I´ve been overrun, but I was an idiot. I started missile production too late...relied too much on the more flexible but expensive ships
Hello! My situation is like this: I´m playing with 1.03A in a medium sized galaxy with a bright AI. My empire is an evil aligned war party, and I´m at war with the Altarians and Torians. Obviously, I´m superior in technology, because I can´t request other techs in the diplomatic screen, and the stats list me as number one as well. Right now, we have a big Dreadnaught slaughtering around my planets...so far so good... But what I don´t understand is why the Altarian´s Dreadnau
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