New patch it out and I'm able to some results. Much better!
ethos42
I think I spoke too soon.. Since switching back over to a single monitor on minimum settings, I can't get to the benchmark results page again. I'll try some more troubleshooting later, here's my CPU stats right at the crash:
Starting on single screen benchmarks. Here's my full system build btw: PCPartPicker part list: http://pcpartpicker.com/p/qj2Xcf Price breakdown by merchant: http://pcpartpicker.com/p/qj2Xcf/by_merchant/ CPU: Intel Core i7-5820K 3.3GHz 6-Core Processor (Purchased For $299.99) CPU Cooler: Swiftech H220-X 55.0 CFM Liquid CPU Cooler (Purchased For $149.99) Motherboard: Asus SABERTOOTH X99 ATX LGA2011-3 Motherboard (Purchased For $299.99) M
Minimal settings (still 3 monitors)
Low Settings:
Medium settings:
3 monitors on high settings, a little better FPS
Here's 3 monitors with the CPU Option checked (it ran at about 5x speed... i don't think that is normal)
Here's the benchmark on 3 monitors So the question is... to get 60 FPS with this rig, am I going to have to upgrade my CPU to the i7-5930k and add an additional 980 Ti?
This problem went away with the latest patch 0.60.13596! I can post more specifics if you need, for now here's a screenshot of the results:
I've tried running the benchmark a few times, it goes through all 3 minutes of the benchmark, then tries to collect results, then the game crashes. I've tried it in DX11, DX12, full screen, windowed, on 3 monitors, on 1 monitor... w/ and w/p the CPU button checked... I've set the options to "Crazy" which plays just fine.
i7 5820k (OC to 4.0), 32gb DDR4 2666, GTX 980 TI, Intel 750 400GB SSD, Windows 10. Playing with a resolution of 6000x1080 (3 monitors using nVidia Surround)