My custom race also turned citizens into Drath. I reset to 'human' citizens and started a new game also.
zichella1
Hi, I am glad to hear that Supernova will be stable and play balanced enough to go 'live' in less then a month. When will the Metaverse ladders be reset, and monitored for unrealistic scores going forward?
Turn based combat option. 4x Game -Interstellar Space: Genesis I found it yesterday on GOG and played a few hours. They have the moo2 concept for combat. Game came out in 2019 and a dlc last year. I fought every battle since it was new to me, but I could have auto resolved before the battle started, or during a battle. There seems to be a current market for this combat style. ******* Console Based Gal Civ version? Any plans to put out a version of
Hi, I have been playing GalCiv games since last centaury, and played thousands of hours over the years. I have over 300 hours logged at epic for this game over the last few months alone (summer break). I keep hoping for a turn based combat option similar to Masters of Orion 2 (MOO2), where you can fight the ships you build and modify tactics as needed for special use builds, etc. I found a review on Steam that asked about turn based player controlled combat and below i
Hi, My preference would be to have the icons and names 'under' everything that moves or is created during play. If I wanted to see the icon/name I could hover the mouse over them for a couple moments and bring them to the 'top'. That way I can see everything on the map board. Issue: Think of a star system with several planets as colony/core worlds. Add in a few star bases and ship yards, now add fleets and loose ships from two
Hi, Is there a way to turn off planet names and owner icons on the main map? Or better yet have them act like an old school printed map board, and have all the 'counters', ships, yards, bases, and other things stack over them? Then if I wanted to see them I could point the mouse directly at the label / icon for a moment.
While we are at the core world / planet screen. Been noticing that my people become invisible intermittently. I'll have several people on a planet but only a couple icons show up under citizens (sometimes). I click in an 'empty / invisible' slot that should have a person and it brings up the training window. I have been seeing this behavior for awhile.
Version 1.71.495432 Hi, Started a new game after the update to 171. Around turn 65/66 (?) my civilization name and icon scheme changed to the 'Greckle'. My people seem the same, I have full control, non of the factions are in play yet. No idea why this happene
Any word on when Supernova will be on GOG?
Version 1.66.472885.2 Is there a link to bug list?
Another issue related to loading a saved game: I gave two ships the survey award from finds (from my vault). Both were running around finding anomalies fine. I saved the game, turned off the computer. When I reloaded the game from the save, error messages during the first turn back popped up about the anomalies they were surveying. When I looked at the ships they no longer had the survey perk.
I'd love to see the following 2 separate map creation options: 1. A single sector, rectangular shaped map of various sizes, in addition to the current circular map options. 2. A map with sectors of only 1 star system. So you have as many sectors as you have stars. And a map creation option of defining the number of stars. (I have been rereading the 'Starfire' novels :).
Hi, 1. Sometimes stacked ship counts display, other times they do not for me. But it seems like it happens when ship count is double digit like your probes. 2. Labels/names, like on planets now seem to obscure ships under them so you need to 'root around' when the enemy gets near. I can't remember that happening in 161. 3. Orbital prisons don't change the crime rate on the planet, checked over a couple turns, and in a couple games. 4. Culture techno