dosadinz

dosadinz

Joined Member # 6575134
0 Posts 5 Replies 33 Reputation

When there's no cool-down on orbital block(did it change since I last played?), hard to control your units, substrate just pumps tech, builds huge mass. PHC has some good options but IMO substrate has to make a mistake for you to win (and a lot of substrate players make mistakes). For instance, substrate will build wall of defense, I cant properly target the proper buildings that need to be destroyed, most of my army dies while I try to fight the computer AI for control of my unit

9 Replies 66,274 Views

+1, same issues I have with the game (and also game breaking decision to take away economy management for substrate.. boring).. Still no one talks about it like it's taboo or some shit? Who made this decision and why?!?! I actually wanted to play substrate as it looks like a great concept.. But, cheaper to build units, no building micro, no economy management.. ummm?? it's so pathetic I cant even bring myself to play it and don't get what the enjoyment is of playing it unless you&

9 Replies 66,274 Views

I'm in the same boat as those who posted above. I basically have lost all interest in this game due to unit control issues, and substrate economy hack. economy management is what makes this game interesting.. taking it away from substrate(an already streamlined race for no micro or thought) makes the game boring. substrate should get a discount on storage upgrade, or have a higher starting storage. not unlimited. this also ties in with building strategy. before substrate e

42 Replies 295,897 Views