Well, I've just gotten the game about a month ago. In my first game I played insane sized map, cause well space is huge. Also I tend to like tight clusters. Anyway, here's how I found to manage the number of starbases. 1. During the initial phases, micro managing each starbase is possible. 2. Once you get to the control of 4 or more clusters worth of planets and resources things get complicated. Stick to building the starbase and not add any additi
Warladytheft
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Still learning this game, but it is addicting. I agree that starbases are a pain to manage and takeaway from the fun of the game. I think there should be a starbase tab on the government management screen. Basically beyond the first constructor you should be able to have the AI auto manage it. The logic would be, is a module available? Yes, send contructor every turn (rapid), every other turn (quick), every third tun (average), every 5th turn (slow), every 6th turn (ver
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