Triumphkutter

Triumphkutter

Joined Member # 6616219
3 Posts 4 Replies 104 Reputation

hey i am experiencing some issues as the game starts. my computer only reaches the minimum requirements and that gives me a big disadvatange, because the camera zoom-in sometake takes too long. which means long enough that i can not take the first nodes with the innitial worker. this is annoying me VERY hard. you have to get it together that everyone starts at the same gametime, no matter the PC-specs.

1 Replies 2,356 Views

Hi there, my hours of gameplay are crawling upwards steadily and i got some things that the devs might want to consider. even though i very much like the differences in terms of mapdesign, the starting resources should be the same on every map. thats like the notes around your mainbuilding and the first metal/radioactive. Substrate (I like to play them Tech-Oriented) 4 Metal (main) 2 Radio (adjected to ma

0 Replies 10,466 Views

[quote who="Andre_B" reply="5" id="3623354"] Substrate air takes a while yes, but can always have a lonely factory with 1 bomber 1 figther queued once you have like 2-3 reactives extractors. Usually works well, since even just 1 bomber works great. Abut defenses yes spam them like hell. In terms of cruisers played some games, dam the substrate frig

11 Replies 77,163 Views

heys guys, first of all: i am a pretty experieced RTS player and i am having lots of fun with this game after the initial 11 hours of play. but i really wonder about some things. sometimes i really dont know where the damage comes from. like i see units going down but i can not exactly point out the source. this happens to me aswell as it happens to my opponents so maybe there is something like a solution to it? pretty much the same goes with upg

2 Replies 22,067 Views