the last time i took a doublenote at start i didnt stand a chance against that PHC rush.
Triumphkutter
please dont. i play substrate only and if i cant tech on dronehive immediatly, the game is lost by default.
[quote quoting="post"] The v0.93 update for Ashes of the Singularity is now available. Check out the latest updates: HIGHLIGHTS : Stability & Bug fixes [/quote] game runs worse than ever for me
hey i am experiencing some issues as the game starts. my computer only reaches the minimum requirements and that gives me a big disadvatange, because the camera zoom-in sometake takes too long. which means long enough that i can not take the first nodes with the innitial worker. this is annoying me VERY hard. you have to get it together that everyone starts at the same gametime, no matter the PC-specs.
Hi there, my hours of gameplay are crawling upwards steadily and i got some things that the devs might want to consider. even though i very much like the differences in terms of mapdesign, the starting resources should be the same on every map. thats like the notes around your mainbuilding and the first metal/radioactive. Substrate (I like to play them Tech-Oriented) 4 Metal (main) 2 Radio (adjected to ma
[quote who="Andre_B" reply="5" id="3623354"] Substrate air takes a while yes, but can always have a lonely factory with 1 bomber 1 figther queued once you have like 2-3 reactives extractors. Usually works well, since even just 1 bomber works great. Abut defenses yes spam them like hell. In terms of cruisers played some games, dam the substrate frig
heys guys, first of all: i am a pretty experieced RTS player and i am having lots of fun with this game after the initial 11 hours of play. but i really wonder about some things. sometimes i really dont know where the damage comes from. like i see units going down but i can not exactly point out the source. this happens to me aswell as it happens to my opponents so maybe there is something like a solution to it? pretty much the same goes with upg