Hallo AotS Team Maybe I found some interesting facts that cause CTD when using DX12 and a MGPU-Setup. If someone (like me) disabled the pagefile or setup a small one, the DX12 benchmark / game crashes to desktop. After enabling the pagefile and set it to "system managed" all runes smooth without any crashes. This behavior is reproducible, when disabling the pagefile => CTD happens again. I created 4 screenshots (DX11 run, DX12 run, DX12 run with 2xGPU, System w
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