Yes, if you want assistance in a war, the best way is to bribe people to attack your enemies.
Matthew Downie
Exactly. It's their way of telling you you have to be Close before you can get an alliance. (You also need the Alliance tech for the option to appear.) That doesn't mean they will always accept an alliance if you propose it - sometimes you have to throw in a tech or some cash to sweeten the deal.
Time it’s not on our side so I say we should kill it before it runs out
[quote]will this prove to be a more challenging game, in an exciting way, o just tougher, in a frustrating way?[/quote] Depends on how you play. There's nothing in it that isn't fairly easy to get around once you know the right tricks. [quote]I hate those baby space sharks so early in the game.[/quote] I don't like them much myself. But the space sharks only appear from a particular type of anomaly, so if you learn to recognise the planetoid things they come from, you can avoid
[quote]Propoganda Machine and Spin Control[/quote] Spin Control is mainly a defensive cultural resistance improvement. I think you meant Hyper Distribution Center (+33% civilization influence wonder).
A complete game guide in Haiku format. control-n, and the galaxy will shortly be under your control. autosaves are good for unexpected crashes, and unexpected wars. hoarding is a sin (though modern man forgets this) put spend rate to max! set military to maximum from the start. spread like pond-ripples. friend, do not fear debt for time brings trade, and trade brings shed-loads of money use a gentle tou
these constructors will change your planet quality by Terror-forming
[quote]Good verses Evil.[/quote] That's very clever, 'verses' versus 'versus' in a verse... unless it's just bad spelling. Galactic Guardian philosophy: The only good Yor is a dead Yor, brain wiped clean, no backup copy. My philosophy: The only good Yor is a Yor you've set to Good during 'Race Setup'.
haiku and chatter drown in data, sink beneath the weight of the net ~SDC~
You could always change back afterwards... [quote]come on down to the Colosseum and sing to us between battles[/quote] See the Centurions thread for the outcome.
I'll bet you would, Guardian . Change empires, and I'll send them right to you.
I'm willing to mail my event files to friendlies, but they use various pcx files and I'm not sure which ones were there to start with.
I was the one doing that (unless others were doing it too). I have the files on my computer but they're not in the library.
Another way it could work (for GalCiv 2) is to have your alignment be based on the average of all your decisions. So if you make one just choice, and you make it good, then you're pure good.
[quote]Many THANKS to you Matthew Downie[/quote] Ooh! I'm underlined and bold . That should boost my status.:) By the way, don't forget that there's nothing to stop a player playing twenty games over a few months, saving them all on the last turn before winning, and then submitting them all on the same day. So you can never be sure if things are as they appear.
There are a number of ways to make your games quicker. (1) I always use a single governor for all my normal social building. It's not always optimal, but it's good enough and it means that no matter how many planets you have, the game proceeds at the same rate. (2) I stay out of wars by bribing the AI. Fighting defensive wars is slow. (3) I keep military spending at zero most of the time. Handling ships is slow. (4) I don't build starbases for things like construction bonuses and
You should look at the record of the number one player, Lothmorg. He can do six gigantic Maso conquests in one day.
You don't need to form an alliance for that. Just offer someone with a bigger military some money to go to war with your enemy.
[quote]Programmers for PC have gotten more complacent.. and rush the testing period.. publishers may be to blame.. [/quote] Since downloading a patch is now a fairly regular accepted part of buying a new game, it's very tempting for a publisher to release a faulty game rather than miss a release date, and then deal with the problems later. I've always been annoyed by people who simply blame faulty games on lazy programmers (who have probably worked until midnight for weeks to get th
[quote]Better support (bug fixes) . I've yet to buy a PC game thatI liked that didn't come out with atleast 1 update / bugfix[/quote] 99% of console games are so reliable they don't need bug fixes.
The Phantom, which until recently I believed was just a hoax, appears to be doing something quite interesting in bringing PC style gaming to the TV. It even has a combined mouse/keyboard controller. http://www.gamespy.com/articles/512/512393p1.html ~SDC~
[quote]What exactly does The Terraformer do, so far it seems pretty random to me how much it raises each PQ[/quote] I'm pretty sure it's +10% PQ. It's not easy to tell, since all the PQ bonuses are added together and then rounded down. (eg, a PQ 12 world with Soil Enhancement and Habitat Improvement is +20%PQ, eg, 14.4 rounded down to PQ 14. With another +5% from the racial bonus pick, you'd have +25%PQ, which is enough for PQ 15.) ~SDC~
Who would want to play two technology wins in a month?
Beta. ~SDC~
[quote]I think evenually, the 2 will merge with the TV[/quote] I dunno... A good PC setup has a printer, probably a scanner, and a keyboard and mouse in ergonomically correct positions across a desk. Mixing that with a big TV sounds awkward. There might be some way of doing it neatly, but I doubt it's been invented yet.