Blah. Hadn't considered that consequence. In that case, I like my "diminishing returns" system better. ;) I'm hoping Logistics would make this all moot, anyway.
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Blah. Hadn't considered that consequence. In that case, I like my "diminishing returns" system better. ;) I'm hoping Logistics would make this all moot, anyway.
Would there be any way to implement it so that the bonuses would stack, but you'd get diminishing returns? i.e. Three starbases in a sector, each with the full accompaniment of (let's say) Culture modules. Each starbase would, if in separate sectors, would have a bonus of +343% (IIRC) to Influence. Here, though, the first starbase has the full +343% bonus, the second gets a 1/2 penalty (i.e. produces half the bonus), and the third produces 1/4 the bonus. The net bonus would