jmccrea

jmccrea

Joined Member # 670540
6 Posts 137 Replies 13,486 Reputation

I agree on the 300% farm bonus..hard to make them happy here..and I have thought about making this my manufacturing HQ..but I have that on my starting planet..this way it gives me 2 very good ship building places. I actually have my Research HQ on another as well as that one had 1 300% research and 2 100%...so I built it there haha..so as far as researching is going im doing great!

15 Replies 7,561 Views

Awesome job...wish we could use these now, but I know you are waiting for them to release 1.2 Also im using the Radeon x1600 512mb card..so I shouldnt have too much trouble with the pics..though id love to see the high poly count ones you were talking about.

16 Replies 19,784 Views

A race can be neutral and not intially engage in hostillities towards good or evil..but perhaps the neutral races are having war declared on them or are responding because they are allied with someone who has been attacked. The "true Neutral" from AD&D would be very hard to implement as a race. While some like Switzerland and others have successfully done it for quite a few years, it makes you wonder though if they were fully invaded how they would respond. In my games, I have had no trouble

22 Replies 12,323 Views

Thanks for the replies all...glad to know there are a few good events in there for the good guys... Also some of the other ideas sound kewl and would be nice if they added a few in..but im sure they have other things they are working on.

17 Replies 7,207 Views

Has anyone ever seen a "good" selection for the "good" alignment. Seems like most of the good selections do nothing but negatively impact you if you take them. Now many will say, thats just the advantage of being neutral or evil, but hold on one sec. Shouldnt there be some good instances that do give bonuses to good choices and evil not getting bonuses? Just my IMHO and Im sure for those that like the evil, they will prolly flame me, lol, but oh well! <img src="smiles/Smile.gif" border=0 AL

17 Replies 7,207 Views

Im sorry if this is really a dumb question, but I thought the highest class of planet was a 26? Im assuming then that there are special modifiers, as mentioned above, and more that can take it higher than that? Also a question on that population idea...isnt it hard to keep the loyalty of that planet up with alot of population growers on it? I had a planet that had a 300% growth bonus and I ended up having to have all morale boosters on it..course it

16 Replies 15,092 Views

After reading thru the game manual, yes im one of those , I found a few commands that seem to hint at being able to play a music playlist in game. the comma play's previous tracks and the period plays next track. However, I have not found any info on whether there is a music player in the game or not. Has anyone else seen one and if so, how do you access it as there are no commands for it in the

2 Replies 4,202 Views