Realistically, I give you that most of the universe is empty space. But realistically, the average galaxy has 100 billion stars with likely billions of habitable planets. It´s not realistic at all that habitable planets are a scarce resource. They are not. It simply doesn´t feel right that, even with hyperspace, finding a habitable planet should be a big issue. In GalCiv I and II, it wasn´t iIrc. Super planets were scarce, but class 10 or 12 planets, not so much.
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All I am saying is I prefer a small map with 50 habitable planets to a large map with the same 50 habitable planets. What does empty space contribute to gameplay? Nothing. Galaxy size should be defined by available real estate, not hexes.
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[quote who="marigoldran" reply="13" id="3703952"] Play on smaller maps but console in more habitable planets. What matter isn't the size of the map but the number of planets people can colonize. [/quote] Totally agree! Map size means nothing when there are so few habitable planets.
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Just curious: Did you use the game to predict an outcome for the actual election? [e digicons]|-)[/e]
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