But the Xbox one X is really only have a GPU. I think these people should have just shoved and RX 64 in there. No point in 12gb, better with 4gb and a SSD.
log_a_frog
I understand that async compute is on, but what about the asynchronous shading? That is have you set up the shaders to behave this way or is it just mainly access to all the GPU cores? I thought that were going to have a copy of this game free with every AMD card sold? My conspiracy is that AMD will enable Async Shading with the new XBOX as it is a closed system/games and they dont have to fold to Nvidia and turn this system off like they do in the open gaming markets.
Is Asynchrnous shading turned on if you have and AMD> and to what extent. Thanks.
And.. can we see this developer make a game in VR with Asychronous Shading?? I think they should tie up with Oculus. Thoughts?