Zerikin Loukbel

Zerikin Loukbel

Joined Member # 693447
0 Posts 0 Replies 113 Reputation

First impressions: --FAST load times. --I really like the UI, you've done a great job on it. That being said I, of course, have some ideas to improve it --I wondered which ships had which squadrons of strike craft. I pointed at the squadron management and sure enough it showed a breakdown for me. --Solid core game play. --Good graphics overall. Things to add: --Reinforce

4 Replies 2,034 Views

From reading the description of this tech it sounds like it gives missiles a chance to skip shields and hit the hull directly. My question is how exactly is that useful? From what I have seen of combat ships are going to have no shields left anyway by the time they die.

2 Replies 1,487 Views

Good summary of the main things I noticed my first time thruough. I few other things that could be changed. 1. I have been unable to turn transport troopships into a fleet and attack with them together. All transport should be able to invade as one not have to go one at a time. Suggestions: 1. Rename fleets to squadrons. 3 Ships is not a fleet IMHO 2. Make a new type of fleet, which can consist of the number o

77 Replies 38,570 Views