I wass driving home from work one day and started to notice that some cars are wimpy and others more and more powerful.Well one thought led to another and I started to think in terms of all the different vehicles out there.So I thought about a possible progression like this: star fighter=VW Beetle battle axe=older stlye car maybe 57 chevy battle axe= convertible(not very strong) battle cruiser=older mercury Battle hammer Old Continental frigate=corvette(speed) dreadna
eradicus
A player can only go up to Ambassador.After that you need to be employed by Stardock.I think the last 3 are diplomat,senator and avator are all associated with the game developers in some way.IIRC.
You can't mod anything for freighters.Once the civilians take over the route you can't do anything other than cancel the route.
[quote]OH!....and if YOU! post another BEE GEE SONG![/quote] How about unlisted!!
Yes it would be nice to have a guard function that could escort your freighters so they don't end up as space junk.
Yeah I remember first few games of whooped on by all AI's.Now its not that hard to beat most levels at any starting position.Maso is still king though.I have only managed one win there and that one was really tough.I don't use the cheeses posted and I try to play clean.Crippling is more to my liking and will probably try maso again in the future.
Mayito I think hes kidding or being sarcastic.Hes probably not used to computer games that can kick your @#$ without much trying.Most strat games I've played in past I could master in day or two but this one took a little longer.He will get the hang of it soon. Hang in there Stup.
Sorry about the super nova event.I haven't seen all the new events in the update and didn't know if it was apart of the new update.that is why I gave you the email to Cari who knows all and sees all.
Try turning your resolution down.
Congrats all new vets.As was stated earlier no one is quite sure how to be promoted as I asked this question a couple months back and was hoping for a responce from someone in the know but alas still unclear. But keep on keeping on!! :CONGRAT: :CONGRAT:
Thanks Anton.Kevin has been hitting the boards as well.The recruiting is a little slow.I saw that GangofMao has joined the Arnor empire.Oh well.We'll just keep plugging along and see what happens. (Reference to earlier post.) Now about the cartography.I have been working on a mod that starts here and goes on.It has to do with black holes and more.Yes I also am past the colony phase when I get to this but it helps to find the further planets to send freighters to for trade.
If you would like Maybe I can help you to learn how it wprks anyway. Sat down last nite and read thru DR site and could only find mention of upcoming tools.I also already have all documents from links listed.I thought the reformat process on my cpu wiped out those files but I found them hidden away on my d drive.The last link is a mutil/kodak viewer hybrid.I think I still have the zip and can check when I get home later and send it to you.With this one the only formats supported are jpg,tiff
The only bona-fide example there is.I don't count the morality change of screens.
Just add a boatload of mods so it takes a lot longer but by then I'm ready for another challenge.
I checked out your Realms site and liked it.Maybe sometime in the future with another game I might like to join.I do believe the rules you stated are fair and ethical for any modern pc gamer.So don't dry up anytime soon.
Has someones mother in law been visiting?
Thats quacked!err cracked! [Message Edited]
http://www.galciv.com/forum.asp?BID=GM&id=77337 This link has some info in it.
Allt hose things listed are the main game itself and as far as I see nothing to do with the mods.It really looks like you have a bad core file that needs to be replaced. For these errors you probably should reload the base game and then the updates. But first I would send these to [email protected] and have her take a quick peek at them.She is the main person working on all the bugs.
I will ask and if refused then attack and then offer a treaty for money,tech,planet etc...and couple months later rinse and repeat to another.
I agree also.After so many games things start to get a little stall.There are no xformations of any kind,Just keep building abilities that are already present.Maybe research should open one path and close another depending on your picks.This way with all the submissions they are bound to have several paths that one can chose and the game might be alittle more different from game to game.
You what they say"if you can't dazzle them with brilliance then baffle them with bulls#$%."
You hit the nail on the head my friend.Dark Rain was the site I was trying to think of earlier.He has built a slightly easier tool to use from other forums I read a time ago.I didn't have time back then but have some free time now to try to do this mod. There is a link somewhere on his thread about a tool he developed to write his own mods for ships.I am at work now but tonite I will scour his site til I find it.Maybe once I figure out his tools we can help each other. The other mods are
by Avatar Frogboy - 10/17/2003 5:13:18 PM We finally got our server transferred over from Atlanta to California. But we're having problems with... So what is in 1.11? Well, I think there will be quite a bit of reaction about this and we may need to do some tweaks about here's what's in 1.11: + The 1ip bug is fixed... More follows on first post A direct quote from thread Galciv 1.11 stuff No your email address doesn't show up just name etc.. [Mes
Thanks I will try to find the last as that was the one that I needed the most. IIrc there was another fan based site that the owner made his own ship encoder that was supposedely easier to work with than mutil.Might be someone like madmaz or someone else.Can't remember though.After I reformatted machine as part of upgrade I lost his link. Any tips would be appreciated about mutil. Thanks Mike