In adventure, the collider for the bat enemy appears to be off. The collider is at the very top of the bat sprite, and not instead where the shadow is (ala the player's collider). As a result, this positioning causes damage : https://i.imgur.com/lfMthJB.png, while this positioning does not : https://i.imgur.com/3m2MFEN.png . I believe the collider for the bats should be moved to where the bat's shadow
AcornCereal
0
Posts
0
Replies
30
Reputation
10 Replies
55,187 Views
In Adventure, the UI seems to think players have a health capacity of 3 HP, whereas the underlying health system appears to actually give players 5 HP (https://drive.google.com/uc?id=1HGv6buDAvxY3sNjoW3J01v4IS0PKce_1). Players may be confused when it appears they have one heart left, but do not die on their next hit.
10 Replies
55,187 Views