Shamgar

Shamgar

Joined Member # 701080
0 Posts 10 Replies 5,562 Reputation

I am also getting the Out of Memory crash, happening when I try to save the game. I have been doing an "alt-S" at the end of every turn so that I do not lose so much play time, but that is a two-edged sword since it gives the bug more "opportunities" to crash the game. Also, frustratingly, as pointed out above, the crash seems to obliterate previous "saves" in the process. I have 2 Gig of RAM, Vista, AMG Athlon X2, and am running the latest DA beta.

48 Replies 22,277 Views

I just started playing as the Torians, due to the "breeder" super ability. I never chose playing them before because I thought they looked dorky ... so I put a picture of my cat in their place instead, and name the ship classes "Jaguar," "Bobcat," "Tiger," etc., so that jazzes things up. I'll tell you, that super-breeder ability is nice.

8 Replies 10,741 Views

I agree with those who have pointed out the "penalty for good" feature of the present system. As some have said, chosing good is equivalent to playing one difficulty level higher ... and it does not seem to have the kind of balance I assume the developers are aiming for. The balance needs to be addressed in the two ways that "good" is disadvantagaeous: 1) In the "choose one of three" events, "good" is almost always either accepting a penalty or forfeiting an advantage. This should be evened

400 Replies 129,345 Views

I appreciate the observations by Mumblefratz. This should help us figure out what is going on with the scoring. Up to this point, I am generally surprised (either pleasantly or unpleasantly) by the score at the end of each game. It would be nice to at least be able to have some sense of how I was doing as the game progressed!

20 Replies 10,086 Views

It is enjoyable to play all three alignments, though I personally like playing good the most. I have always wondered why SD has consistently made good the "ugly stepsister" of the game, since any discussion I have seen (such as this thread) ranks it a solid third and a serious disadvantage to play. Does the development team believe that the three alignments are balanced (maybe we are not seeing something?), or is it unbalanced on purpose?

40 Replies 19,393 Views

I got an unjustified cheat flag on one of my games, too. It was DA 1.50X, and I was told by others that *all* the games of that particular release were thus flagged ... which is a bummer. So there it sits in my Metaverse list, coutning as a game played, I guess, but zero points counted. I figure it is just "tough luck" for us, otherwise people who *really* cheated could claim innocence to get unjustifi

59 Replies 29,774 Views

I usually do not go for tech victory, but there is another reason you might want to leave it turned on: It gives the AI another path to victory, making the game that much more interesting for you. One time I was minding my own business conquering the galaxy, when suddenly the message comes up that one of the empires I had not yet gotten to was working on the tech victory. I had to quickly make peace in my current wars and go after that empire, trying especially to conquer his planets that had hi

15 Replies 10,586 Views

No, the first half of the tech lets you colonize and build, but only build at 50%. The second half kicks your production up to 100%. Building goes *real* slow before you get the second part of the tech, so maybe that's what you are experiencing.

21 Replies 12,800 Views

Yeah, the Jagged Knife event is just as bad or worse. You lose a ton of your planets to a new empire that forms out of thin air. As Vinraith said, turning off mega events does the trick. I suppose it is a matter of taste, if you find radical changes an exciting challenge or a frustrating game breaker. It is a nice way to vary the game.

18 Replies 13,187 Views

I'm wondering at what point the power plants and research coordinators become useful? In other words, if you only have one factory, I would think it makes more sense to use an open tile for a second factory rather than to go with a power plant, especially at the lower levels of the plant (only 10% production increase). How many factories/labs should be built before going with the "enhancer" building? Have any of you "number cruchers" out there figured out the "sweet spot" for building the enhanc

4 Replies 7,320 Views

Judging by the replies and interaaction generated by the OP, I think we can at least say that computer games *may* be a catalyst for community and social interaction! Many good points have been made, but let me speak to the OP regarding his concern for balancing "fun" with the need for ministry. I am a pastor of a very active church, and have given my life to serve Christ and my fellow man. I also have a somewhat "obsessive" personality, in that I really get into things that I enjoy. On

193 Replies 124,013 Views

Though I liked GalCiv 1, I find GalCiv 2 *lots* more engaging, and more "replayable" (to coin a phrase). I also like the tech tree much better, I thought the tree in 1 was quite byzantine. I guess it ends up a matter of taste, but for me it is GalCiv 2, no contest.

18 Replies 6,414 Views

I've been getting the same kind of incorrect messages, lots of 'em. I just ignore them now, but it is something that should be fixed.

4 Replies 4,210 Views

I remember when E of the U used to make the entire map visible. Maybe that was in the orignal beta for DL. They lowered to 15, and I kind of like it the way it is. Actually, it seems that the AI is less concerned than I am about getting any of the wonders.

18 Replies 11,811 Views

I like to have at least one minor in the game that I can make my trading partner, that way I do not lose all my trading routes when I begin the process of wiping out everyone else

15 Replies 6,679 Views

I agree that the event as it now stands can be a "game ender." Perhaps I was just having a "Lemony Snicket" day, but after the pirates destroyed every single ship in the galaxy, and every starbase but one of mine, I finally built up my tech to get some ships that could at least begin to go up against them. Then I got the plague event. Discovered the cure. Then I got the economic event that inflicted a 25% tax income reduction. Then I got the disease event. Then, for some reason, my logistics wen

33 Replies 16,919 Views

I agree that the starbase aspect of the game becomes tedious as your empire expands. Another problem (short of the dreaded "paper and pencil" method) is remembering which starbases need what upgrade. Is their an available production upgrade for that mining base? Does that starbase have any defenses? Etc. etc. I end up clicking on each one to find out, or else sending a constructor there and hitting "cancel" when I realize that the only improvement I can make is to add sensors (which I don't want

21 Replies 11,569 Views

It bothers me that I can't just attack minor races, but my AI opponants can You can attack minor races the same as anyone. I do it any time I want. Sometimes I like to keep one around as a trading partner, but otherwise I go for them when the time is right. I've even had minor races declare war on me (to their regret <img src="http://images.star

12 Replies 4,676 Views

Also, if another race is going for a tech victory and it is obvious that they are going to beat you, you will need to take military action to take down their research ability. In a recent game, the Thalians got to within 10 weeks of tech victory so I had to change a war with the Altarians into a "holding action" while I raced across the galaxy to capture "bug" planets heavy in research. Of course, while I was at it, I went ahead and conquered their whole empire. <img src="http://images.stardock

19 Replies 11,626 Views

Even if you did not disable Tech victory, you can postpone that by setting your tech spending to 0%. I had to do that once to prevent a game from ending prematurely. Usually, though, I also disable everything except conquest.

12 Replies 4,639 Views

Wow, that's a tremendous game & score, congratulations. I didn't know you could resubmit a metaverse game even once, thanks CraigHB! I find it kind of boring to keep a game going longer to raise my metaverse score. On my last game, I took a Tech victory rather than spending a lot of time (and hundreds of mouse clicks) taking our three more civilizations that did not stand a chance against me. My instincts tell me that "shorter game should mean higher score," but it does not se

13 Replies 12,304 Views

Have you heard the way 13 year olds talk lately? Cmon, I agree that swearing might not be appropriate on here, but to turn into Tipper Gore? Don't start requesting a politically correct forum, or you know what will happen then. Kids have worse potty mouths than most adults, and just because they may not talk to you that way doesn't mean they don't speak the words. Lighten

28 Replies 38,017 Views