s1mone

s1mone

Joined Member # 720181
0 Posts 0 Replies 57 Reputation

Hi again! I think that MP it is an ADD-ON, and that is more important to have a smart AI than a multiplayer option (see civilization 3, the AI is pretty bad, at hard levels it just cheat a lot!!). If I had to choose, I'll prefer to invest on better AI than MP, but I think that maintaining a turn-based game and implementing a multiplayer would not be so huge work for developers, and maybe well-repaid on store shelves. Anyway, I really appreciate the way AI is implemented, and how

13 Replies 353 Views

Hi! I ordered the game at amazon.com, it was less expensive (a brand new, not used one, for around 25 $, I'm a student I don't have a lot of money!!). They will ship it on friday 31st, so I have to wait... and in the meanwhile, I'd really like to read the pdf manual of latest version. Do you think it is possible for you to send it to me via email, CariElf? OT question: when I'll get it, will I be able to use stardock to update the game to the latest version? I mean, sta

9 Replies 421 Views

Hi europ guys, I'm S1mone from Italy (but I'm in California from sep 2003 and stay here til jan 2004), I'm still waiting for my copy of galciv, coming from amazon next weekend. I'll join you ASAP! I saw only one other italian player here, Davide... any others? Bye!!

1,311 Replies 35,951 Views

Hi guys, I don't want to monopolize the forum, it's just my second and last post for today!! :) I'm a little bit concerned that it is not possible to play multiplayer games... Please, vote and tell if you'd really like such a feature, or not. I think that 2 or 3 people can really enjoy a MP game without adding too much overhead to the game speed. I think that 30% of the time you spend in a turn is moving ships, and 70% is managing everything. If it is your mo

13 Replies 353 Views

Hi all, I'm a newbie at GalCiv, although I played a lot of strat games. This game is amazing, I really like it and I like that the developers still maintain the game after the release!! good work!! I have a suggestion for the game: if something, 4 example a Colony ship, costs 50, and you produce 20, you finish it in 3 turns but waste 10 production points. It could be really better if you could save the 10 production points in excess for the next production choice. T

7 Replies 367 Views