If you have discord, you can DM me the save directly from there as well
RammaStardock
Thanks for the feedback, this feels like a good opportunity to communicate info to players
Hello! We believe this issue to be resolved in the latest insider build yesterday, can you confirm? If not, like Scifi said we'd appreciate a save file via dropbox link
Hello there! First, thank you for the your support. Right now we are focused on ensuring that each faction is in as close to a perfect state as possible before introducing the next. Currently we are finalizing TEC, with Vasari on the horizon. We want to ensure the overall experience to be a marked improvement over the first game, and appreciate your patience as content updates.
This sounds like a bug. They would stop showing up in the list if they had a ship style that got deleted or something else that made it unplayable, I'll communicate this to the team
New updates added and marked at top by date 6/12/23
Thanks Paul, this coincides with some other reports, I believe this may be isolated to the new anomalies introduced.
Thank you for the feedback! We are actually actively exploring this, and some events are currently A.I generated as well
Either Boric the quick met a quick and fiery end in that image, or we could use some more variety
Thank you Paul, I've seen a couple similar reports, but this is the most clearly explained
Hey, please let me know if this issue has resolved with the new Insider Build update How to opt-into a specific build: On Steam: Select "Galactic Civilizations IV: Supernova in your Steam Library list. Right-click and select Properties. Select the BETAS tab. From the dropdown, select the desired build (Insiders) and exit the dialog. Steam should pull down
Hello all, We are moving v1.6 from the Insider build to live later today. Below you can find a detailed changelog. Major changes Visual improvements to the battle viewer German language enabled New Anomalies New Culture Traits ...and more! ---------------------------------------------------------------------------------------------------------------------- <s
[quote who="ReneTS" reply="2" id="3892814"] Heres some images on how it looks. [/quote] Does it change at all or allow you to hit generate once you enter a prompt in the top left?
After talking with the team, it sounds like it may be corrupted VC++ redist. If you have the option it may also be worthwhile to try re-running all the installers under Steam\steamapps\common\Steamworks Shared\_CommonRedist -
This is a good way to provide direct feedback with a demonstration of your viewpoint, appreciate it Paul
Hello! This sounds like a very unique issue, and so we should start with the basics. Firstly, have you tried verifying the game files?
Thank you for the feedback, If enough similar requests are made, I can put a proposal together for the team
I wonder if we can narrow down the character count for this
Everything should be listed in the changelog pinned in the support section https://forums.galciv4.com/520332/page/1/#3892409
Ill bump the scroll bars request back up
There are a few complications with that elevator currently being reported and reviewed
I know there are plans to change millitary starbases to auto attack those that enter its area, but ill share this with the team too
Thank you all for verifying this report, Ill share it with the team, I believe there was a similar issue in the base game that was resolved, so its odd to see it pop back up
Thank you for confirming this, it's appreciated
This is an opportunity for a better Quality of life experience, thank you for the feedback