General Notes Regions have 6 slots now, and, Extractors no longer consume a slot. Defensive turrets still do not consume a slot, with exception of the Obliterator Cannon (UEF) and Command Post (PHC). Camera can now zoom in closer. Some shadow bugs may be visible at closer zooms. Host can now edit the Team and Start Location settings for all players in a multiplayer match. Players should be prevented
RammaStardock
[quote who="HippyBait" reply="1" id="3988945"] I am not sure if this is where you want the feedback at or somewhere else, so I apologize if this is the wrong spot. At any rate, I have only played a couple skirmish games so far as Earth Forces and I like the aesthetics, but they feel incredibly slow. I understand this is an early beta and things will improve, but I will say the interface is very clunky for everything. I know you are going a different route from Ashes
General Notes Resources nodes are now seeded differently on all maps. This results in fairer distribution on smaller maps, and more valuable regions in the middle of larger maps. Thanks perafilozof! Host can no longer change a client's Color in game setup German language production flyout now has a correct tooltip Added an error message when Steam is (for any reason) unable to create a lobby Added protectio
Hello all, The team wanted to provide a table of current hotkeys and shortcuts to help you better enjoy the demo experience. <p data-renderer-st
Hello all, We know everyone is eager to get their hands on the game and try it out themselves, so we have good news today! As part of Steam Next Fest, we have now released a Free massive-scale RTS demo which includes two factions, 8-player multiplayer, three maps and full skirmish mode. This is your chance to give the game a try and let us know what you think with your f
Hello all, Below you will find an Ashes of the Singularity II FAQ divided into 3 categories. General, Gameplay/Mechanics, and Technical. We will try to update this overtime as more information is shared and becomes available [confluence title=""]https://stardock.atlassian.net/wiki/spaces/SDEnt/pages/2857238697/Ashes+2+FAQ+-+Nov+2025[/confluence]
To celebrate the announcement of Ashes of the Singularity II , the team has released an update for its predecessor, Ashes of the Singularity: Escalation. This update includes a free new map called “Luna” for you to enjoy. We’ve also made adjustments to the unit sizes to enhance visibility. Additionally, we have improved the matchmaki
If you cannot see the changelog below, you can find it on STEAM [confluence title=""]https://stardock.atlassian.net/wiki/spaces/SDEnt/pages/2339438692/Ashes+v3.3+Insiders[/confluence]
Thank you for doing so, I'll be checking in on occasion
We’re excited to announce that our latest update focuses on elevating the multiplayer experience in Ashes of the Singularity: Escalation. With this update, we’ve <span class="NormalTextRun SCXW29288
Hello! All I can say at this time is that there is an internal want to dedicate more resources to Ashes, what timeline and shape that takes is currently undecided
Hello! Circling back on this to see if this issue has persisted for you?
Ill make the team aware of the issue and report it to them, resolution will come down to resource allocation, ill update when I am able to provide further details
Hello all, We've seen the reports of the connection issues people were having, and have updated the game with a hotpatch that should resolve this. Changelog: Fixed an authentication issue which was breaking multiplayer
Hello all! We are working on an update to improve the multiplayer experience. To enable the patch, please do the following: Select Ashes of the Singularity: Escalation in your Steam Library list Right-click and select Properties Select the BETAS tab From the dropdown, select "Opt-in – v3.13 Preview" and click Close (if you don't see this option, restart Steam) Steam should pull down the
So, I've been wanting to get to know the community better and thought of creating a weekly thread with a specific question each week. This week's question: What's your favorite memory related to the series/game?
Thank you for the feedback! I'll pass this along to the team
Hello all, I’m Ramma and I’ll be serving as your new community manager! I look forward to creating an interactive atmosphere where you can all feel valued and heard as members of the Stardock community. If you’d like to know a bit about myself personally, I’m a fan of Anime, webtoons, a variety of video games with a particular fondness for RPGS and Fighting Games. I’m also a fan of tabletop games such as D&D, gunpla model kit building, card collecting