Sorry, but this does not explain two things. (1) why are farms no longer in the tech tree at all? They were in C: Planetology prior to 3.0, but I couldn't find them anywhere in the tree now. The tree should not depend on what planet you looked at last. (2) What good are planetary food bonuses if there are no food tiles on the planet? [Rant] Also, what good is one galactic Kimberly Refuge improvement for +5 food when food tiles are so rare that your first five planets have none
H S Lahman
I started a new game of Crusade after Steam updated it to 3.0. There are no farms in the Tech Tree anymore; nor is there a Novel Harvesting upgrade. How do you build cities if you can't farm? I thought maybe farms weren't in my improvements menu because I didn't have any arable land squares. I gave up after colonizing 5 planets and none of them had arable land (even though two had planetary food bonuses!). However, I would still expect to see farms in the Tech Tree. If none of the pla
I finally got it to run w/ my monitor (Samsung 213T)! The following are UI issues related to playability: Bug: The context help is spastic in several places (e.g., Buttons on bottom of main screen). Instead of appearing based on cursor location (after a delay), one has to position the cursor and then move it around on the control. Ship Design: needs info on individual components (e.g., engine speed). Also needs info o