Hello jhkreiter, to my best knowledge the research tiers are counted from 0(zero) to 4(four) by the game. If you did not change the *.player files to contain more than 5 research tiers, then you setting it to 5(five) is trying to call in a research tier, that does not yet exist for the game. You already know the settings "faction_configurations": [ .... <st
ahennig
Hello jhkreiter Start conditions are set in /entities/*.start_mode files. These have to listed without file extension in the files /entities/start_mode.entity_manifest /uniforms/start_mode.uniforms Best of luck and success.
Wow, as soon i made a /vasarimod folder inside of my mod folder and placed your data in a .mod_meta_fata file in this folder the game instantly showed a new mod to me. At least i know now, that you use Windows. Please load one mod from mod.io to make sure, that the folder is free of problems. After loading a mod.io mod, there should be a mod.io sub folder in your mod folder. Best of luck. I press the thumbs.</p
Dear jhkreiter, do you develop on a Windows operating system? Then it is possible, that your .mod_meta_data is secretly a .mod_meta_data.txt file. Please open the DOS terminal and type following commands cd dir Do you see something like following? ... 11.06.2026 23:40 140 .mod_meta_data
Hello jhkreiter, they exist in the heads of modders. Problems are normal. DONE BY YOU : Find the local mod directory of your Sins2-Installation. Mine would be C:\Users\ \AppData\Local\sins2\mods DONE BY YOU : Put your Mod-Folder there / DONE BY YOU : Put a ".mod_meta_data" -File there, that contains valid JSON Like { "compatibility_version": 2, &