viperfdl

viperfdl

Joined Member # 846869
4 Posts 139 Replies 9,440 Reputation

AT RELEASE I usually don't buy games at release because of bad experiences and high prices. END OF 2010 Elemental: v1.1 : 6/10 Civ IV Complete: 8/10 Outcast: 9/10 NOW Elemental: I haven't played one of the beta patches. Borderlands GOTY: 7/10 Necrovision: 7/10 Dragon Age: Origins Ultimate Edition: 9/10

135 Replies 371,542 Views

[quote]I'm not sure how popular our concept of an RPG would be. We're talking pretty old school stuff. No first person. Just old third person, party (Baldur's Gate / older Ultima). Very niche.[/quote] Could there maybe the little chance of an oldschool scifi RPG in the future? It's not that i don't like fantasy but most RPGs have a fantasy setting and there are just very few scifi RPGs. [e digicons]:cylon:[/e] btw: I'm one of the silent majority which likes wha

229 Replies 786,603 Views

1. Thanks for the guide. 2. I try to create magic staffs with range attack. But there are some things i can't change like sound and icons. What am i doing wrong? The damage should be also modified by the level of the charakter but i can't find any unitstats for this. Then the damage should ignore armor, can be influenced by magicresistance and should be calculated in the combat rating. Any idea how to do this? Thanks for the answers. PS:

45 Replies 38,023 Views

Hello. I've played Elemental 1.1 now a bit and it seems to me that except strength and constitution the attributes are pretty ignorable. Intelligence is used as requirements for spells but the Sovereign can cast them no matter how high his intelligence is. Dexterity increases dodge but it is better to buy the best armor to avoid damage and charisma increases the prestige of a town but only if the hero is billeted there. And my heroes are usually running around and killing monsters.</p

0 Replies 3,434 Views