hmmm well that is mostly good enough- SO for example in a B5 mod, the Shadow Ships could have ridiculous speed for their Phase Transit, and everyone else just normal, with perhaps a good chunky advantage for the Minbari. Or perhaps the Vasari Phase speed could be upped. Hey Wait a Minute... What about the Phase Gate Upgrades.... those speed up ship transit more 'selectively' perhaps we could apply part of that ability to a ship itself.
Gauntlet03
but a smaller empire has no chance of using its resources more efficiently during the important timing, to gain advantage over the larger empire. The larger empire if mismanaged may not be able to muster the surviving refinery economy before time runs out. Perhaps a small empire does, and suddenly the pendulum swings in favor of the small empire. Thats hard to do, but you can see my point; the ticking clock of resource count down can help a downed player facing a larger one, if he is su
For example will I be able to use the map maker to do this without modding the game files: [IMG]http://i10.photobucket.com/albums/a104/Gauntlet05/PirateHome1.jpg[/IMG] Thats a Player Homeworld in a map I made.
Yeah there are a few existing variable Home Worlds... but the map you are thinking of Ron is probablly my old one... I experimented and made over a dozen different asteroid worlds and a random entry for them, which gives the game way more variety... But you have to mod the game files for that map to work instead of just the map. Its a pain and at the moment its pretty bland... if youve seen one volcanic planet youve seen them all. If this doesn't change I will work on a map ma
I want to know if the Map tool will allow us to make custom planet entries for a particular map, Right now, you can make a map whereby people have a unique homeworld, like say a Terran with 10 resource asteroids, or a Pirate Base... but to do so you need to mod the actual game files, not just create a new map file. This is annoying as it means that anyone who wants to play such a map will need to Mod their entire game to do so, meaning theyd need to uninstall to play regular o
I have a good Idea I think... Lets say a basic asteroid produces at a rate of 10... have this eventually run down to say 5, but it stops there and is inifinte... This way you have an infinite resource collection, but your economy does peak, decline, and then stabilize, it would make the refinery more useful, and reduce the spamming a bit, but without dropping the infinite potential.
Okay- Why does every ice planet have 3 crystal... 33% of the time it should get screwed with on less roid or one metal roid instead of a crystal. Why is every system the same? Its lame and very predictable, I would think since this is game-play beta this would have changed by now, especially when considering I can make the changes myself so easily by modding, all the tools are there for dynamic and varied worlds of all types. It would make exploration more fun, as sometimes yo
that would be a easy and balanced way to add moons to the game.
... hmmm I should lighten up lol Okay Lets rock
thats not modesty, thats groveling, and I'm pretty sure its insincere
Yeah, So I think I may very well be the only person to say this. So I have small hopes. But the infinite economy is breaking the fun a bit for me... Cap Ships are no longer amazingly important once the very beginning is over. I also find that smaller players just cannot compete at all with a larger one, before the larger empire could perhaps be over extended by the smaller one, and before the economy didn't really allow for cap ship spamming. This is entirely reversed and in small games
Aw. Well Could make a deployable unit like the missile pod, that bombs planets and Moves and Looks like a Bomber Wing couldnt we? Obviously that would be a new special abillity. Not to different from the siege turrets.
True. But different forms are Different Ron. Energy as in lets say Electrical- is far more portable.... Batteries equating to say 100 tons of coal, are not taking up 100 tons of Mass or Space. Plus its a game- vasari like shields, so wouldn't they invest in a way to keep them up>? - The Vasari CAN leave... they will just take Catastrophic losses. I just mean this Literally. Not that leaving is a good idea (yet) for the Vasari, just that they have every reason to be con
Ron i think he was just saying a map where stars are as commonly traversed as planets would make the experience more epic for him. IE like the map I suggested- 20 or 30 stars, 2-3 planets a piece. (notably the last time I did that was with phase connections between stars... without them that might be really unfun. SIGH)
that is absolutely hillarious!
Psychoak, you aren't arguing with my points are you? Because you just made all of them again. My point with the graphics is they don't = extermination. Which Annatar is insisting the Vasari are doing. Notably since I have no idea what those green explosions are they made indeed be nano-clouds that seek out important unwanted people and eat them. Or they put food coloring in their radiation bombs lol
The face of decency? You are taking the forum way way too seriously man. Salvage Tech: It really is an enjoyable one, killing a cap gave me half the resources to make myself one! It needs to be level 1, that way we can snag it and with SKILL be able to take advantage and have an economic boost to help cope with the early game blues. Also as Protossy as this may be... I think a shield restore defense system would fit in incredibly well for the Vasari... co
Grandgnu, i think I first started to dislike Schod when we had a petty argument about icons in a game, because he was kicking me out of a game for using a particular icon... instead of asking me nicely. That being said, I don't hate him, and I'm not going to start insulting him, calling him lonely at lunch, is A. Completely out of line and B. Worse then anything he has said to date that I am aware of. Your intollerance doesn't make you type that, your fingers do and they requir
Did you make Bombers... bombing the planets with planet bombs? Because that is a terrific idea... could even add it as a available strike craft option IE: Fighter, Bomber, Strategic Bomber would be your choices.
uhm Schod, in the friend example, I meant they were confiding in you about someone else. Not about you to you. That wouldn't be the worst thing in the world, but yes that would be a bit rude. I don't think you are trying to be insulting, I think it must come naturally to you If you were trying I imagine you'd get banned, along with anyone else trying to be insulting. Veiled hostility, is allot less likely to be what you thi
Oh Real quick- I have to say I never said Ships only or they don't use planets, just that they shouldn't have their entire population on planets. And I'm not really judging anyone by saying so. I unlike you, don't tell people that they are wrong and I am write, just that I have a different opinion. I think me and anatar were having an intelligent discussion until you came in here screaming bloody murder. But yeah, I agree with you- they would totally trade since they have been
[quote]I'm just saying, if people are so angry with how defensive I get, they really should not be throwing stones. Oh my god there you go swearing and saying we are attacking people.... and how is that? all I'VE said was that the name should be changed, as of current its like throwing sand in someone's eyes. I havent once sweared with respect to any party present. I'm not going to even bother quoting the rest of your post as its obviousl
Yeup the music kicks ass and gets better with each release!
[quote]which is largely irrelevant, people are still discussing how they see things as mussed up. [/quote] Freedom of Speech must be a rare commodity in Schod world.
Schod we aren't really talking about the game play all that much right now... Oh my god there you go swearing and saying we are attacking people.... did yarlen telling you to be less insulting do nothing? Your far more provocative and screaming than anything just about anyone else has been saying. Nothing I've said in this thread even goes against the the game 'per-se' just Annatar's perception/opinion of the lore. And while hes right you can certainly interp