Hi i have a new tech tree (that works) but cant post it on the Library will someone post it for me please (they can take the credit, im not in it for the glory) If they want the tech tree (and improvements) E-mail: [email protected] :) :)
Artemis40000
[quote]2) a 200 pixel wide .jpg to display with mod description[/quote] i dont have any .jpg files
thank god i got that one sorted out!!!!
i would if i knew how
//------------------------------------------------------------------------ SHIP Probe //------------------------------------------------------------------------ Name "Probe" Model "Ship25" Description "Well... it's a... Probe. But we can detonate the propulsion system..." HitPoints 5 Attack 15 Defense 10 Speed 20 Cost 5
This is really stupid and i'v been playing a long time so im not new but well... heres my question... WHAT THE HELL DOES DEFENCE DO?
also planets should have randomised "special resorces" E.G. "Phase Crystals" +1 Weapons "Tri-Latinum" +1 Defence "Abundant Fossil Fuels" +1 Speed You know
also planets should have randomised "special resorces" E.G. "Phase Crystals" +1 Weapons "Tri-Latinum" +1 Defence "Abundant Fossil Fuels" +1 Speed You know
i for one would like to see civ-specific weapons/abilities near the end of the tech tree, if possible, and i'd also like to see more into Nano-Technology!!! Scientists today think it will be a big part of our future
[quote]Warning: colonizing PQ 1 planets can be seriously hazardous to your wealth.[/quote] when all elce fails... cheat (Ctrl+P) anywany one low class planet cant be that much of a drain on credits?
So... you want influence? First you need to have explored alot of the map! Then go to "Planet List" and click "Star List" cycle through to influence and see which star has the most influence and colonize it (even if its PQ 1!!!) and just build starbases with influence enhancement moduels. YOU WILL NOTICE THE DIFFERENCE!!!!!!!!!!!!!!
>First you need to have explored alot of the map! Then go to "Planet List" and click "Star List" cycle through to influence and see which star has the most influence and colonize it (even if its PQ 1!!!) and just build starbases with influence enhancement moduels. YOU WILL NOTICE THE DIFFERENCE!!!!!!!!!!!!!! :) :)
yea the Arceans and the Yor surrendered in my game too... really pissed me off
.Does ANYONE have a good easy understandable modder for someone with no modding experience?????????????? :( :(
what happened to my last post?
No,no,no,no! Tidal Disrupters! No drop in planet quality!, But ok a few improvements destroyed but dose that really matter? plus you get a warfare advantage of about 30-40% im not sure
I have a 3 gig p4 and a radeon 9800, sb audigy what the hell dose that mean?
see the spending bar for espionage and destableisation if you put the pointer to the far right, spending gose up (yes i did just point out the obvious) then click the ARROW at the far right it gose up further this really helps if you want it quick
how do you change mod files?
Everyone ive met doesn't know what to do about research well what i do is go to research, go to the top where it says "name" i think and click on the right arrow to "months left" and just research the top one, this way you can advance technologically very quickly. BUT... if you have a stratagy in mind follow this map... "C:\Program Files\Strategy First\Galactic Civilizations\docs\gfx\techtree.jpg" its a picture of your teck tree in the game. you open up "My Computer", "HDD",
can someone share their cheating knowledge
shall the guru tell you why the "Trade" did not go down? very well since you begged, if you go to "Trade" in the "Domestic Policy" Screen you can see each trade rout an at the top is "Turns" and a number / number (i.e 123/321) the first number gose up to reach the second number when it dose the trade frighter is at the begginning star system after that happens your trade will go down because the S.B is no longer affecting the trade :) :)