vimes2004

vimes2004

Joined Member # 979146
2 Posts 7 Replies 471 Reputation

What an awesome creation. I would love to follow this thread, but the watch feature never works on this forum As I have a high end (ish) PC I would love to see ships that have a greater than average poly count. How many poly's before a big slow down would occur I am not sure but no doubt you will test that <img src="http://images.stardock

64 Replies 83,566 Views

Hello Sadly I had to remove the 1.1 beta patch as it would CTD every few turns, although I did like the differences that the patch brought to my game. Whilst I appreciate having the opportunity to test out this beta all it has done, apart from providing Stardock quality feedback from users that they will work with, for me is whet my appetite leaving me wanting the final patch even more. I have, hopefully, been keeping up with the

0 Replies 3,319 Views

Well if you try the 1.1 beta patch you will notice that at normal level you are no longer given that safety net of 2000 being your maximum debt, I gave in to temptation, and being desperate as well. I did a mass upgrade to my fleet to find myself in some considerable debt for ages afterwards Then again maybe the cost of the upgrade wasn't as high as it was previou

25 Replies 26,802 Views

Hello I would REALLY appreciate it if you could fix the 'watch post' function of the forum as I have have found that it will never work and thus making it very difficult to keep track of the threads that you have contributed to. At least with the ones that you start you can use the 'My posts' feature to track them. I would like a few other option for the forums but that one would be at the top of my list <img src="smiles/Smile.g

0 Replies 3,587 Views

If you spend long enough reading the forums you will notice that there are many people that have a similar problem as yourself, in regards to creating a fleet. Whilst the type and number of ships might be different to a transport the issue remains the same, providing that you are doing it correctly of course - which you do seem to be. Then again ther might be an issue with no more than one troop ship at any one time invading a planet, as you mentioned.

4 Replies 8,006 Views

Another one (CTD), I will now uninstall the game and then install it again without he beta patch - good luck with its development, most appreciated Debug Message: Random Event: Begin Debug Message: Random Event: Checking for Rebels Debug Message: Random Event: End Debug Message: Destroying ship Defender M4-2 2779. Orbiting: 0 D

350 Replies 163,944 Views

Another one........ Debug Message: Destroying ship Constructor M3-8 2800. Orbiting: 0 Debug Message: Random Event: Begin Debug Message: Random Event: Checking for Rebels Debug Message: Random Event: End Debug Message: ForeignRelationsWnd: Cannot find OBJID Foreign_Relations_Destabilize_Slider Debug Message: ForeignRelationsWnd: Cannot find OBJID Foreign_Relations_Destabilize_Scale Debug Message: For

350 Replies 163,944 Views

Rather than post the entire log file I will just add another CTD whilst playing the beta, the last few lines of the log are... Debug Message: Yearly Status Dialog default Debug Message: Arcean Empire (3): Researching: Mass Drivers Debug Message: Year: 2229. Drath Legion traded Extended Life Support to the Arcean Empire in exchange for Xeno Farm Construction Debug Message: Destroying ship Terran Fleet 75. Orbiting: 0 D

350 Replies 163,944 Views

Hello CTD whist playing a newly created game with the 1.1 beta patch..... I simply pressed the end turn button when it happened. Debug Message: Version v1.1 BETA-1 last updated on: Fri Mar 24 19:54:46 2006 Debug Message: Could not find a TGN Serial No. Debug Message: *********DXDiag info follows.********* System Info Time: 3/25/2006, 11:08:36 DirectX Version: DirectX 9.0c (4.09.0000.0904) M

350 Replies 163,944 Views

The game was a new one started with the latest patch. I will check out for the sound driver, thanks for that. The error seems to be...... Debug Message: Thalan Empire (8): Researching: Research Academies Debug Message: A* Path too long to calculate (18.027756). Aborting I will try and find the 'bugs' thread and ensure that it is added there.

5 Replies 8,232 Views

Hello I have applied the beta patch and when I pressed the turn button I got a CTD. The debug log is as follows...... Debug Message: Version v1.1 BETA-1 last updated on: Fri Mar 24 19:54:46 2006 Debug Message: Could not find a TGN Serial No. Debug Message: *********DXDiag info follows.********* System Info Time: 3/25/2006, 11:08:36 DirectX Version: DirectX 9.0c (4.09.0000.0904) Machine Name:

5 Replies 8,232 Views

I have never been able to 'watch' a post as it always times out, and so I can't ever find a thread that I have responded in. Although I can use the 'my posts' feature to find threads that I have started. The edit function doesn't seem to work and the general layout and the ability to customise its appearance is a little lacking, I find the white texy a little difficult on my eyes. Good job the game is superb <img src="http://images.stardoc

48 Replies 46,159 Views

I have posted this before in the bug forum but I will add it here, I didn't get a response there. Others have noted this problem as well. At random there seems to be a problem with the fleet creation system. With a logistics value of 16 I sould be able to combine my 3 own built large hull ships with no problem. The vast majority of times that does happen. However every now and again a ship is produced that will not be able to join

317 Replies 92,919 Views

I am new to the game and my first impressions were similar to the OP, why were there so many techs that were quite similar to each other. But then I got more and more involved in the finer points of playing it and realised that, in context of the military aspect of the game, whilst weapon X is good Weapon X+1 might only add a little bit more fire power BUT it weighs a little less and so now and can carry that extra piece o farmour or fir tha

12 Replies 13,802 Views

You need to ensure that the resolution is set to be below that of your desktop. For me, if I wish it to run in a window, I will set the game to 1024x768 whilst my desktop resolution is at 1280x1024. Otherwise I experience the same problem as yourself. HTH

7 Replies 6,361 Views

I suppose, rightly enough, the jury is out on whether this is a feature that should be used by the seasoned veteran playing the game or the newbie who presses the upgrade button for their entire fleet without realising the consequences of their actions, although they wouldn't do it twice...!!! As it has already been mentioned that newbie mistake could simply be avoided by making it impossible to go too much in debt, the amount of debt could be ba

25 Replies 26,802 Views

Hello I suppose the title says it all really. The maximum deficit that you can go into is -2000 and so if you upgrade your entire fleet of ships in one go it would plunge you into debt no more than that after one turn. I have read a post that suggests that this was a design feature and not an exploit bug which will be fixed. Up to now I have avoided using that, even though I'm really struggling, as I have been met by fleet after fleet of ene

25 Replies 26,802 Views

When I bought my copy from amazon.co.uk I had to go to here..... https://www.galciv2.com/paradox/index.aspx?c=1 ...to get a valid serial number that would allow me to register the game. HTH

8 Replies 11,264 Views

Hello With a logistics skill of 16 I have found that I can group three of my own made fighters together to form a fleet, as they in total have a logistics requirement of 15. All has been well with my fleets except every now and again when two ships have been in a fleet together for a while I find that it can be impossible to add a particular third ship once it is built and ready. I even try and disband the fleet, which I can do, a

0 Replies 3,513 Views

I really do hope that this can be resolved as I have found that evenwhen you are at war the enemy continues to send thier transport troops out unguarded, then again I am only playing at the lower levels, maybe it changes at the later ones...?

11 Replies 17,060 Views