I ran into this issue he's talking about. You can currently build a standard starbase ontop of a resource by moving the constructor there and pressing 'b' or selecting 'construct.' Nono what he is talking about is actually a bug. If an AI player builds a mining starbase on a resource
ChaosD
The real problem is that it doesn't take into account Logistics. IMHO Logistics is perhaps one of the largest factors in winning any given battle. Higher logistics fleets allow lesser tech ships to defeat much higher tech ships. Sure you take casualties but your ships are a lot less expensive.
Isn't there a ship combat simulator someplace on the website. I can't seem to find the link for it.
So for you to save a ship design you are saying that you have to reboot after each one? Stange, I haven't had any problems saving designs.
Setting affinity to a single core does fix the problem. Thanks for the help
Having an issue where the animations for ships and planets run and spin so fast you can barely tell what they are. Running Windows XP x64 Amd athalon XP64 4800 x2 processor Nvidia gforce 7800gtx video card 2 gigs Ram