JohnHusky JohnHusky

Vasari is underpowered!?

Vasari is underpowered!?

Ive had a few games now and gotten to some "conclusion" that the vasari is weak compared to the TEC.

Since conclusion is in "" is because i and a few others might be using them wrong

To get to the point, i was thinking they would be upper ships and very few of them, but the TEC would counter this as the have more cash to build more, so it still would be a 50/50 change to win.

We had some disscussion about it on IRC (im using SDC so i dont have the log) where some say they aint ment for brute force. Or that they have upper skills, then i have to wonder why im losing almost every battle encounter with the TEC, as the TEC has a few more ships and the Vasari got a 1 more armor, it doesnt add up. This is both early and late game it seems to be the same.

All this doesnt make any sense to me, as the TEC have been in peace for 10.000 years, the Vasari should obviously be way stronger.

Also on IRC it was said the Vasari got Phase Gate to get your ships fast and inbehind enemy lines they are better. Well as it is now the Phase Gate tech is at civic lvl 9 and before you even get there its very very late game.

Just to let anyone know i love sins, just dont see where the Vasari is as powerful as the Lore and dev's says
152,797 views 167 replies
Reply #76 Top

You want the simple sliding scale of unit strength vs unit numbers, whereas he is enjoying the more dynamic and mature multidimensional scalar exemplified by the idea of being powerful without being strong via units that focus on mobility and (for lack of a better word) interference (screwing with the enemy's ability to do stuff).


What you fail to realize is that you can have both.
End of quote


exactly. not mutually exclusive imo.
Reply #77 Top
you can have both, but then you risk making the balance far too complex

and keep in mind, in a pure economic flow battle the Vasari need to always lose. making them stronger CANNOT change that fact without making the TEC utterly obsolete

so what you fail to realize is that, even if they do balance it in favor of what you want, you arent gonna end up with the ends you want.
Reply #78 Top



and keep in mind, in a pure economic flow battle the Vasari need to always lose. making them stronger CANNOT change that fact without making the TEC utterly obsolete

End of quote


Could you explain this a little clearer? Got me intrigued...
Reply #79 Top
the TEC are meant for head on battling, making big masses of units and charging off to battle with absolutely no care for how/where they do it, the Vasari on the other hand are hit and runners, they battle where they choose or in their own terf, not on the border planets where there are heavy defenses

if you make it so that the Vasari can win by simply pumping out units the TEC become absolutely obsolete, as they are weaker than the Vasari AND do not have the redicu11pwonzomgous advantage of the phasegates.

hence why you can make each Vasari ship stronger, but you can never EVER EVER EVER make the Vasari stronger than the TEC in head to head combat, ergo what you guys want can never be done (big battles of numerous small ships against big ships etc. etc. the vaz arent meant to be played that way)
Reply #80 Top


hence why you can make each Vasari ship stronger, but you can never EVER EVER EVER make the Vasari stronger than the TEC in head to head combat, ergo what you guys want can never be done (big battles of numerous small ships against big ships etc. etc. the vaz arent meant to be played that way)
End of quote


you mean "while you can make each vasari ship stronge ..."? hm, I feel a bit confused here, don't you contradict yourself?

no, you are right. the vasari aren't meant for head on combat and I dont want to play them that way. never did, still don't. maybe I should try a little example, so you get what I mean.

suppose a single vasari capship can take down one kol and seriously damage another in a 2 vs 1 combat. thats overpowered. suppose that same vasari capship cost 10.000 creds, 1000 metal and well over 100 fleet points and respective build time. will they win a head on contest? unlikely, as the tec player will even be able to field a bunch of supporting craft. I do see a problem here that the vasari can easily destroy a bunch of tec craft and then withdrawn with any danger at all, because with such a big and hp heavy craft you have to be highly stupid to actually lose it. I grant you that and that would be something where the balance needs to be done. but aside from that I want to hear now, whether you accept that or not and why.

oh, and please don't pick my numbers apart. its just an extreme example to get me idea across, nothing where I say "this is perfectly balanced". it probably isnt.
Reply #81 Top
oh... I see...
Reply #82 Top
you mean "while you can make each vasari ship stronge ..."? hm, I feel a bit confused here, don't you contradict yourself?
End of quote
the point is that the ships become prohibitively expensive, so you may have a few powerful ships, but hte TEC will overwhelm you
suppose a single vasari capship can take down one kol and seriously damage another in a 2 vs 1 combat. thats overpowered. suppose that same vasari capship cost 10.000 creds, 1000 metal and well over 100 fleet points and respective build time. will they win a head on contest? unlikely, as the tec player will even be able to field a bunch of supporting craft. I do see a problem here that the vasari can easily destroy a bunch of tec craft and then withdrawn with any danger at all, because with such a big and hp heavy craft you have to be highly stupid to actually lose it. I grant you that and that would be something where the balance needs to be done. but aside from that I want to hear now, whether you accept that or not and why.
End of quote
sounds about right
Reply #83 Top

you mean "while you can make each vasari ship stronge ..."? hm, I feel a bit confused here, don't you contradict yourself?
the point is that the ships become prohibitively expensive, so you may have a few powerful ships, but hte TEC will overwhelm you
suppose a single vasari capship can take down one kol and seriously damage another in a 2 vs 1 combat. thats overpowered. suppose that same vasari capship cost 10.000 creds, 1000 metal and well over 100 fleet points and respective build time. will they win a head on contest? unlikely, as the tec player will even be able to field a bunch of supporting craft. I do see a problem here that the vasari can easily destroy a bunch of tec craft and then withdrawn with any danger at all, because with such a big and hp heavy craft you have to be highly stupid to actually lose it. I grant you that and that would be something where the balance needs to be done. but aside from that I want to hear now, whether you accept that or not and why.
sounds about right
End of quote


then why have we been arguing for so long? we actually agreed all the time. sry for the missunderstanding I may have cause, this was what I intended all along and I think many of those others did too.
Reply #84 Top


exactly. not mutually exclusive imo.
End of quote


Except... it is mutually exclusive.

Being powerful without being strong precludes the "Protoss" approach of strength in individuals!
Reply #85 Top
A level 15 Vasari can dominate easily. Especially if their cap ships achieve above level 6. The problem is the Vasari dont last long enough to get that high as an AI. As a human player it is doable, but very difficult. Forget numbers for a second, and look at the overall picture. I will repeat what i said in another thread about an AI Vasari. They suck vs pirates in the early game, and in general. The pirates will come in, and wipe out a Vasari world. AI vasari will keep trying to retake it, and fail. Ive seen 1 pirate raid fleet take out 3 Vasari cap ships. Game over for Vasari.

Playing Vasari vs a human TEC player it is a rush to get those labs up, and that research done, and pray you don't get attacked in the meantime. Sure 1 for 1 a Vasari slightly outdoes its TEC counterpart (with the exception of turrets as van pointed out), but it cant field the raw numbers the way TEC can. So the advantage definetly goes to TEC. If TEC can build 30 frigs in the time, and cost it takes me to build 15 who do you think is gonna win the fight? No amount of micro, or tactics will help a Vasari at that point. Especially if retreat is not an option.

Again this is in the early game (1st 1/2 hour). A smart TEC player all he has to do is reach tech lvl 2, form a fleet, Spam some bounty, and let the pir8's attack. Then rush right in, and clean up the mess after the pir8's are done, because he will more than likely outnumber, and partially outclass his Vasari opponent of the same level.

Late game is another story altogether if a Vasari player manages to last that long.

How many MP games lasted that long (without a drop/restart)?
Reply #86 Top
Level 15 vasari? O.o

That said, Major, let me point out that we agree that Vasari need to be rebalanced for more strength early game, and less late.
Reply #87 Top
then why have we been arguing for so long? we actually agreed all the time. sry for the missunderstanding I may have cause, this was what I intended all along and I think many of those others did too.
End of quote

see, I think you're the only one who thinks that the Vasari should be strong without going tit for tat with the TEC, Multi, kosc and the others have been promoting that view willy nilly.
Reply #88 Top
Basically , I think schod wants a "skilled" race for experts that noobs wont be able to handle because they only know how to steamroll but experts will excel at because they can use their "skills" to maximise the Vasaris full potential.

, just jkin , but I might be right
Reply #89 Top



exactly. not mutually exclusive imo.


Except... it is mutually exclusive.

Being powerful without being strong precludes the "Protoss" approach of strength in individuals!
End of quote


sorry, I dont get your point. could you please elaborate, make an example or sth?


then why have we been arguing for so long? we actually agreed all the time. sry for the missunderstanding I may have cause, this was what I intended all along and I think many of those others did too.

see, I think you're the only one who thinks that the Vasari should be strong without going tit for tat with the TEC, Multi, kosc and the others have been promoting that view willy nilly.
End of quote


hmm, well lets see what they say.
Reply #90 Top
they've already said it a zillion times "I want to come in with a few vasari ships against a TEC armada and come out alive" over and over again, its simply not feasible no matter the expense of the ships.
Reply #91 Top
I think you're the only one who thinks that the Vasari should be strong without going tit for tat with the TEC,
End of quote

im not sure what is meant with the "tit for tat" but i do agree the Vasari needs to be alot stronger, and the TEC need more units.
I also think the Vasari should be able to win any 1vs1 capship battle against the TEC, but to make it fair the TEC will have more ships.

Reply #92 Top

I think you're the only one who thinks that the Vasari should be strong without going tit for tat with the TEC,

im not sure what is meant with the "tit for tat" but i do agree the Vasari needs to be alot stronger, and the TEC need more units.
I also think the Vasari should be able to win any 1vs1 capship battle against the TEC, but to make it fair the TEC will have more ships.


End of quote


not clear enough. question: if a tec and a vasari player fight with two well composed fleets that used up the same resources to build, who should win? I say tec, less powerful individual ships but more of them. implications: vasari need to rely on other things that raw strengh -> good.
Reply #93 Top
so in essence you can make them tougher and give them more striking power, but they can NEVER be more powerful, period.
Reply #94 Top

so in essence you can make them tougher and give them more striking power, but they can NEVER be more powerful, period.
End of quote

Thats a matter of opinion
Reply #95 Top
no multi, its a matter of facts
facts being that they would be too powerful if they did.
Reply #96 Top

no multi, its a matter of facts
facts being that they would be too powerful if they did.
End of quote


not if they balance it right
Reply #97 Top
that IS balancing it right multi! yeesh.
Reply #98 Top
Fine, we'll keep the Vasari the way they are now, and watch how many players drop, because they cant figure out how to win with them, or survive long enough to get the tech needed for the "skills" to win. Right now in an evenly matched fight the Vasari will lose to TEC. Forget about the damn lore. Forget about the numbers. This is including using all the ability's you have at level 3 which is about as far the average Vasari player will get before he gets wiped off the map.
Reply #99 Top
*sigh* you're all overreacting because you cannot fit the puzzle together in the first 30 seconds, like I did.

YES the gate tech needs to be brought down a level or three, but beyond that there really isnt any MAJOR changes to be made.
Reply #100 Top
there really isnt any MAJOR changes to be made.
End of quote

oh but there will