sixtyfour sixtyfour

Bug report for 1.10.072

Bug report for 1.10.072

If I click on the round "i" button to get info on my "USS Hero" survey ship, the game crashes. Saved game available if you want it.
13,669 views 302 replies
Reply #126 Top
v1.10A.073

On the planet details screen there are some things that I would like to see fixed / changed.

(1) Adding the social projects to the tech tree so you can click on them.

(2) Word Wrapping is a problem for some.

(3) Galactic Wonders, there is no description for these other than cost. Please add a small description to remind us of the enhancements.

(4) When I take over a planet I usually go through and remove social projects that I do not want. Make it easier on people so that when they "cancel a project" the scroll bar position does not reset to the top.

(5) Not really related but, if you cancel a Galactic Wonder project or Trade Good it should show up in the build list of every player again. I do not know what the impact on the game is but it would be nice. For instance when I take over a planet that had "The Teraformer" built I could cancel the project and then build the social project for myself thus gaining that benifit. If the trade good was canceled the leases should remain in effect.

Reply #127 Top
re: TheNewfyScotian's suggestions.

Comments on #5:
Actually, when you capture a Unique, you should get the effect of that good. Justification is that's where the Galactic Stock Exchange is located, or where the Frictionless Clothes come from, etc.
Reply #128 Top


You meant Gigantic, didn't you, kasualkid?
End of quote


Ray, I assumed yours was Gigantic, but I was pretty sure mine was "just" Huge. I wonder if I have a save game left over to look at.
Reply #129 Top
some saving and loading issues... (?)

If I save a game on a turn when I have built something, and then reload, the item that was previously built, now shows '0' turns and hasn't been built until I press the turn button again... (and it definitely is one turn on from when I saved the game!

Also, I just won a game with a cultural victory, but I couldn't submit it to the metaverse bacuse the site was down. Upon loading the end game save, my cultural victory progress is showing 63%... I see that the culture/influence obviously needs time to get back up to where it was when loading up...?

(PS I'm playing the game with auto-turn off)

Fantastic game btw
[Message Edited]
Reply #130 Top
Also, I just won a game with a cultural victory, but I couldn't submit it to the metaverse bacuse the site was down. Upon loading the end game save, my cultural victory progress is showing 63%... I see that the culture/influence obviously needs time to get back up to where it was when loading up...?
End of quote


Yes, cultural computations are not saved but recalculated about 1-2 turns after you reload. You would need to play a while more to win it again via culture.

Can't remember the exact reason for doing so - to reduce savegame size?

~SDC~
Reply #131 Top
Ray, I assumed yours was Gigantic, but I was pretty sure mine was "just" Huge. I wonder if I have a save game left over to look at.
End of quote


My Huge games showed up fine, kasualkid.

Hey, what happened to your Huge or Gigantic game?
~SDC~
[Message Edited]
Reply #132 Top
Quick response as ever Ray, cheers...

Re: my first point, I did a quick test and it was the research that 'lost' a turn...

At the point I saved I had just researched a tech, next one in 1 month. Upon loading this game, the next one was showing as 2 months... (:(

The work in progress on the military/social builds seemed fine with the same numbers exactly, but I hadn't actually built anything on the turn on which I saved... doh!

I guess I have to remember to save on a turn when I don't complete a build or research a tech!

DtM.
Reply #133 Top
Mabye its just me but I noticed in the last couple of games I played some techs I purchased from the other AIs aren't coming across. This only happens when I buy more than two or three techs at a time . . .
Reply #134 Top
DtM,

The tech research timer is till unreliable upon loads. But it return to normal on the next turn.

~SDC~
Reply #135 Top
Ray,

Cool, thanks for that! I must confess I didn't actually check to see whether it corrected itself later on... (my bad)

On a slightly related note, is there a particular reason why the game uses "0 turns", 'cause I still have to press the turn button to get it? LOL

(I was just starting to think that there might be some confusion between "1 turn to go" and "0 turns to go"...)

Thanks again for the replies!

DtM.
Reply #136 Top
On a slightly related note, is there a particular reason why the game uses "0 turns", 'cause I still have to press the turn button to get it?
End of quote


Yeah, I was confused too at the beginning. :)
0 turns is next turn and 1 turn is next next.

~SDC~
Reply #137 Top
Hi, there.

I got a big prob with updating to 1.10a
Every few turns the game crushs, thats very disturbing, is there anyone who knows what to do against this, so i can finish my games runing.

Plese, HELP!!
Reply #138 Top
End of quote


Hmm - not quite right. Even with no contact with others I get other places other than 1st on the list.
Even when I have contact with 1 other only, I can still get 3rd, 4th, 5th in some catagories.
Reply #139 Top
From another thread:

Rally points do not properly interact with loading transports, combat transports, and colony ships; there isn't an option to specify how many people should be loaded when launching a transport ship towards a rally point.

There should, at minimum, be a "launch fully loaded" and "launch unloaded" option. (I believe the minimum load is 1 population point.)
Reply #140 Top
The cultural victory thing is very annoying when you've reached the final month before victory, the game makes an "End Game Save" and then, before you can get to the end-of-game screens, it crashes. I realize I can just play through another 15-16 turns, but I shouldn't have to.

I don't mind the recalculation, but if you've *won*, then you should *win*, and not need to *win* again.

~SDC~
Reply #141 Top
Hi, there.I got a big prob with updating to 1.10aEvery few turns the game crushs, thats very disturbing, is there anyone who knows what to do against this, so i can finish my games runing.Plese, HELP!!
End of quote


Icho, look under software/free stuff in SDC. Download the Smart Exception program. Then load it before you play your next game. There will be a crash log generated. Post the log inside this thread.

~SDC~
Reply #142 Top
Mabye its just me but I noticed in the last couple of games I played some techs I purchased from the other AIs aren't coming across. This only happens when I buy more than two or three techs at a time . . .
End of quote


Well, its not only you. I have noticed it too. The techs are not coming across when you buy/exchange 2 or more.
Reply #143 Top
I just finished a game of 1.10A, but it isn't showing up on the metaverse. If I clicked on submit score more than once did that cause a problem?
Reply #144 Top
Did you purchase Drengin.net, Madine?

Clickling submit multiple times will not affect submissions.

~SDC~
Reply #145 Top
Ray, I assumed yours was Gigantic, but I was pretty sure mine was "just" Huge. I wonder if I have a save game left over to look at.My Huge games showed up fine, kasualkid. Hey, what happened to your Huge or Gigantic game?
End of quote


Ray, I didn't have a save game to look at, but Stardock must have gone in and fixed the submission. I assume they have the map size and saw that it was Gigantic. I don't remember it that way, but that is fine.

Reply #146 Top
I just finished a game of 1.10A, but it isn't showing up on the metaverse. If I clicked on submit score more than once did that cause a problem?
End of quote


Madine, I tried to submit a score twice last night (around midnight CST) and although it gave me normal feedback, the game did not show up in the metaverse. I tried resubmitting the game again this morning (was going to copy down some info to give to the stardock folks) and it worked.

It could have been a glitch in the data acquisition. If you try again this morning (now) and it still doesn't work, you probably want to look into what Ray suggested.
Reply #147 Top
This isn't a bug. It's warning, if it happens a second time by the same race the world will rebel. The skull remains as a warning.
End of quote


Not so sure that I agree with this design. If you manage to turn around the morale problems on a planet, it should not stay within one failing "Saving throw" of defecting several hundred months later. Once influence has changed in the sector, a system should not maintain the Skull icon.

~SDC~
Reply #148 Top
Icho, look under software/free stuff in SDC. Download the Smart Exception program. Then load it before you play your next game. There will be a crash log generated. Post the log inside this thread.
End of quote


So what about this?, i don“t know how to interpred this:

Stardock SmartException Logging Information
-------------------------------------------

OS Version : Windows XP
Video Card : NVIDIA GeForce4 Ti 4600
Application Exception code: C0000005 ACCESS_VIOLATION
Crash Addr: 00407830 01:00006830 E:\Galactic Civilizations\galciv.exe

Processor Registers (x86):
EAX:00000001
EBX:7FFDF000
ECX:00000000
EDX:0A4ABC70
ESI:00000000
EDI:772A1A29
CS:EIP:001B:00407830
SS:ESP:0023:0012F954 EBP:0012F958
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010202


Current Application Call Stack:

Addr Frame Logical addr Module Name
---------------------------------------------
00407830 0012F958 0001:00006830 E:\Galactic Civilizations\galciv.exe
00535859 0012F968 0001:00134859 E:\Galactic Civilizations\galciv.exe
005295AF 0012FB20 0001:001285AF E:\Galactic Civilizations\galciv.exe
00528C0C 0012FB4C 0001:00127C0C E:\Galactic Civilizations\galciv.exe
005376FC 0012FB70 0001:001366FC E:\Galactic Civilizations\galciv.exe
0040B1C4 0012FBB8 0001:0000A1C4 E:\Galactic Civilizations\galciv.exe
0052F54B 0012FC24 0001:0012E54B E:\Galactic Civilizations\galciv.exe
00531376 0012FDBC 0001:00130376 E:\Galactic Civilizations\galciv.exe
0053108C 0012FED4 0001:0013008C E:\Galactic Civilizations\galciv.exe
00500F60 0012FEF8 0001:000FFF60 E:\Galactic Civilizations\galciv.exe
00525270 0012FF0C 0001:00124270 E:\Galactic Civilizations\galciv.exe
0058EB37 0012FF34 0001:0018DB37 E:\Galactic Civilizations\galciv.exe
005C936A 0012FFC0 0001:001C836A E:\Galactic Civilizations\galciv.exe
77E614C7 0012FFF0 0001:000204C7 C:\WINDOWS\system32\kernel32.dll

Ray, perhaps u know!
~SDC~
[Message Edited]
Reply #149 Top
That's correct, Icho. Hopefully, people like Cari would see this and help.
Else, send all this info plus your savegame to [email protected]

~SDC~
Reply #150 Top
I have not purchased drengin.net

I tried again today and it still would not submit. I got an error message and a pop up window with a bunch of y's.