I've seen enough
from
Stardock Forums
Those of you complaining about not being able to order online should
consider yourselves blessed and leave it at that: the game isn't worth it.
The basic architecture of the game leaves so much to be desired,
particularly in its lack of scalability and macromanagement, that it would
be a waste of my time and insight to pelt the authors with suggestions; any
significant improvements would require a major rewrite to facilitate. I
refer you to the game's starbase paradigm as an example of both the best and
worst that this game has to offer; the concept was excellent but the
implementation results in micromanagement Hell. The same is true of most of
the game's interface; it almost completely lacks scalability.
For those of you who don't grok "scalability", start a game on the largest
map possible, colonize many dozens of planets and try to coordinate the
production and movement of hundreds of ships, and watch the "fun" begin
after one or two hundred turns. If I really wanted that kind of torture
there are plenty of old TBS board games in my closet - say, Fifth Frontier
War or even Stellar Conquest, to which this game owes its roots - that would
do the trick nicely. The advantage that a computer is SUPPOSED to bring to
strategy gaming is the avoidance of such drudgery and repetition, NOT the
ability to create ever greater amounts of it. I see none of that advantage
displayed in this game.
The alleged rave reviews this game has received actually says more about the
paucity of TBS games and the lack of experience and insight of gaming
industry reviewers than it does about GalCiv the game. The fact that its
competition, notably Master of Orion 3, is also very poorly imagined or
implemented is hardly a resounding recommendation for GalCiv. I may vote
the lesser of several evils in Presidential elections, but I'll be damned if
I'll make the same sort of choice in gaming any more. I'd rather do without
a TBS game entirely than subject myself to more of the self-immolation this
game represents. I've already uninstalled the game and modding tools, and
Stardock Central is next; I'd formally ask for a refund if I thought there
was a chance Stardock or Strategy First might be that honorable about it.
This is one veteran gamer who won't be recommending Galactic Civilizations
to anyone.
Mark Craig
~SDC~
consider yourselves blessed and leave it at that: the game isn't worth it.
The basic architecture of the game leaves so much to be desired,
particularly in its lack of scalability and macromanagement, that it would
be a waste of my time and insight to pelt the authors with suggestions; any
significant improvements would require a major rewrite to facilitate. I
refer you to the game's starbase paradigm as an example of both the best and
worst that this game has to offer; the concept was excellent but the
implementation results in micromanagement Hell. The same is true of most of
the game's interface; it almost completely lacks scalability.
For those of you who don't grok "scalability", start a game on the largest
map possible, colonize many dozens of planets and try to coordinate the
production and movement of hundreds of ships, and watch the "fun" begin
after one or two hundred turns. If I really wanted that kind of torture
there are plenty of old TBS board games in my closet - say, Fifth Frontier
War or even Stellar Conquest, to which this game owes its roots - that would
do the trick nicely. The advantage that a computer is SUPPOSED to bring to
strategy gaming is the avoidance of such drudgery and repetition, NOT the
ability to create ever greater amounts of it. I see none of that advantage
displayed in this game.
The alleged rave reviews this game has received actually says more about the
paucity of TBS games and the lack of experience and insight of gaming
industry reviewers than it does about GalCiv the game. The fact that its
competition, notably Master of Orion 3, is also very poorly imagined or
implemented is hardly a resounding recommendation for GalCiv. I may vote
the lesser of several evils in Presidential elections, but I'll be damned if
I'll make the same sort of choice in gaming any more. I'd rather do without
a TBS game entirely than subject myself to more of the self-immolation this
game represents. I've already uninstalled the game and modding tools, and
Stardock Central is next; I'd formally ask for a refund if I thought there
was a chance Stardock or Strategy First might be that honorable about it.
This is one veteran gamer who won't be recommending Galactic Civilizations
to anyone.
Mark Craig
~SDC~