Mit1976

Mit1976

Joined Member # 1154150
0 Posts 0 Replies 554 Reputation

[quote]I'm still forever rooting for #1. Supreme Commander was going for that route too. Then the expansion came and suddenly I need a cd to play again.... 1 step forward, 2 steps back. [/quote] SC and its sequel both ship with cd protection, but they patch it out within the first month. I find this tolerable.

56 Replies 44,231 Views

Just bought the expansion bundle today, played 2 small maps of dark avatar without problems. Decided to check out new tech trees in TA. So I installed latest beta without issues. Double click to run, set same options as in DA. But TA CTD immediately when starting new game. Did it 3 times in a roll. ------------------ System Information ------------------ Time of this report: 12/30/2007, 23:53:01 Machine name: INTEL_E6600 Operating System: Windows

3 Replies 2,277 Views

I know the ship designer and the 3d graphics were touted as a major feature of GC2. I tinkered with the ship designer for half hour when I first got the game. Tried to recreate the enterprise or star wars fighters and what not. But as soon as I get into the game. The only thing I care about are the numbers, how many parsecs/turn, firepower, armor... looks be damn. 3d graphics were nice but as soon as I discover the strategic icon view, there

12 Replies 13,948 Views

Thanks for the clarification, guys. Now I see why those freighters are shown other than to clutter up the map. As for the influence SB, that's how I thought they work. However, when I put one next to my planet, the influence point from the planet screen does not increase to confirm any effect.

10 Replies 13,930 Views

Do I place the coverage area over opponent's planet or my own planets? In Galciv I there was a influence breakdown per sector but I don't see it anywhere in galciv 2. On a related question, how exactly does the econ starbases work? Does it only benefit my own trade routes? Are the bonus cumulative if I place multiple SB along the same route? How about if I place them over other's routes? Thanks.

10 Replies 13,930 Views

ok, I'll buy that. However, how do you explain all the other races that doesn't use up all their starting ability points? For example, the Iconians have 6 points left after taking econ 10, research 20, and logistics 7. There are also inconsistency with the racial traits, EG, the choose opponent screen says the Iconians are strong at diplomacy but weak at research but this is not reflected by the starting racial traits.

8 Replies 9,298 Views

The graphic of the core colony ship showing two colony pods is misleading. I was confused at first how they fit 2 pods on and still have room for engine. In actuality, the starting colony ship only have 1 colony pod (load of 500). You can confirm by doubling clicking on the ship themselves. Hope this clear things up.

5 Replies 10,943 Views

Having great difficulty beating this mission on normal level. Any tips to overcome the vastly superior technology of the Dreadlords? Kind of hard to counter missle boats with 55 attack even with the Alt, Tor, and Arc on my side. It is also discouraging that 10 of their troops can wipe out billions of my soldiers. Thanks.

8 Replies 9,669 Views