Computer is an AMD athlon 2400+ GraphicsCard is ATII-Radeon 9600+ I use a governer.. Autosave is turned off I build no Miltiary ships I colonise about 9 -12 planets following ships, showing explosion etc... all turned off and it still takes me 2-4 hours a game Initial sciencew vessel set to auto explore settings AI's 7 all the same moral as myself (as i play for to end game at) and all set to the hardest level Minor races turned o
Blue_Steel
lol... i'm good but not that good it syill takes me 2-4 hours to play a masso huge rare tight Alliance Victory 60,000 game in year 2190
Bugs Reported to Cari, 3) Autosurvay 's first route line doesn't show on the mini map.. until you reach the first anomoly.. from then on its displaying fine.. Mod dir bugs reported to Cari, 1) in AP with mods sctivated its not picking up the GC/mods/events or the GC/mods/music Dir's 2)If you include a GCTech.Tech file in the Mods/data direcrory (either the GC or AP) It slows down the opening of the Menu options game sc reen during the game.. this problem gets
Just because there is another Metaverse opening with GC2 why should this one suffer... i'm sure there there are some who may prefer to keep playing in this metagers aswell or if not soly... This has been a very long standing bug.. which i reported closew to 8-12 months ago... I think its about time something was done about it... Even if they close this metaverse down they should still fix it so thet the next one won't have the same failings as this one does... There is nothing wrong wit
sheesh... did i do all that talking about how much you big players would loose if you remained idol... now you guys recon its a waste of time to start playing again... I've been coping the losses but not all at once... mine have been at least 100-200 thousand a month at least... but i'm still going... you guys can't say that you weren't warned... what we are complaining about here is the fact that some retired players scores arn't getting ANY aging applied at all... while the more active of us a
ok.. here is an update to fix some more things ;) http://www.neotechgaming.com/dload.php?action=file&file_id=240 --------------- Installation --------------- 1) Start with a clean instal of Galactic Civilizations and Altarian Prophecy (no other mods.. you can re-instal other mods if you feal the need later) 2) Unzip the STTC-Mod-v0-91 into the Galactic Civilizations and Altarian Prophecy parent folder (on my system its C:\Program Files\
ok.. here is an update to fix some more things ;) http://www.neotechgaming.com/dload.php?action=file&file_id=240 --------------- Installation --------------- 1) Start with a clean instal of Galactic Civilizations and Altarian Prophecy (no other mods.. you can re-instal other mods if you feal the need later) 2) Unzip the STTC-Mod-v0-91 into the Galactic Civilizations and Altarian Prophecy parent folder (on my system its C:\Program Files\
I've said this many a tim e... but to no avail ... it seems that to keep your score you just have to stop submitting games.. which is wrong
That is correct... the more techs you've researched the quicker the menu apears .. Cari had stated it could be because of using high tech ID's which isn't the case in ST mod.. the STmod tech id's are around (within 50-60 i believe of the originals.. I can't fathom it... if you can help us trsack this down it'll be a great help yes as i stated earlier (or elswehere i can't remember now) that in the prefs file supplied the MODS are turned on but i forgot to turn the music on(as I play it
If you had folloowed the instructions then mods would have been turn on.. not off... however yes i did forget to turn the music on in the prefs .. I shall be fixing that and a bug in the english.str file when i have time.. it'll take the form of an overlay patch zip file so you'll need to have followed the install instructions of the .91 version I agree with you about the starmap being to "Busy" and yes it does detract from the beautry of the ships as for the ships in
thanks for the feedback... Cari is awar if the problem of slow menu avvess.. Sure it can be ovewrcome.. but NOT using the mods folders as they are soposed to be... I jeep bringing this up with cari.. and who knows one day we may find whats causing it... If you don't use the mods folder I've been told that everything works at normal speed.. but this means that every time you do an update you run the risc that the mod will be overwritten this is why I suggest using the
thanks Cari the last update did fix all the mouse wheel and ship commands through the info panel here... ;) Also Ive noticed a reasonable speed increase in the game... is this correct.. has anyone else noticed it.. ;) or is it my imagination.. Still extreamly slow to bring up the oprions meny unsil late in the game.. if i'm using mods... I know you stated that this was due to it having to cal;culate the Tech % for Tech Victory.. But i've got Tech Victory turned off.. all i have
Bug reported earlier of not being ab lr to select ship action with the mouse has been cofirmed.. I can't do it eitrher although i can get the ship to auto servey by pressing the A key mouse wheel (scroll wheel) no longer scrolls lists.. eg: planets , techs, etc these are the only 2 i noticed during my last game the rest of the game apeared to be fine J.T.Qwerk out
ok try this http://www.neotechgaming.com/dload.php?action=file&file_id=16 if the link i gave above doesnt work let me know how you go
ok try this http://www.neotechgaming.com/dload.php?action=file&file_id=16 let me know how you go
looking into it
Don't forget to read the TEST files to see how to in install this mod... the installation procedure has changed
Big Post.. Big news... STTC mod V0.91 Now Available Works with Both GalCiv and AP Hi i've just updated the File http://205.209.130.160/~eleycurv/dload.php?action=file&file_id=16 --------------- Version 0.91 Changes --------------- Note: This is only a bug fix and compilation release nothing New has been added 1) Repaired English.str (somehow a non printable charactor got into the file and caused it to crash i
Big Post.. Big news... STTC mod V0.91 Now Available Works with Both GalCiv and AP Hi i've just updated the File http://205.209.130.160/~eleycurv/dload.php?action=file&file_id=16 --------------- Version 0.91 Changes --------------- Note: This is only a bug fix and compilation release nothing New has been added 1) Repaired English.str (somehow a non printable charactor got into the file and caused it to crash i
arghhh.... did you read any of the above messages... its easy to place qa cheaper price on softweare when you don't have to support it... its not stardocks fault is stratagy first is distribusing it for less... stardock isn't distributing it to these places.. its stratagy first that has done the damage.. and not paying stardock much of the revenue that they are supposed to... thats the whole problem.. stratagy first isn't paying up.. so they are able to sell it for less.. they arn't honering the
its easy fore them to say they'll sell it to you for less when they don't have any in stock... actually its a great way to get known... lowest prices in town... but sorry we are all out of stock... At least with Stardock its one set price... and stardock can't be help responsable if they want to run price wars.. and run them out of business.. because of the free trading anyone can sell anything at any price... too bad they you paid more than that and you've made a loss selling it to cus
they could have found it in an anomily
ok.. sorry... i'll wait and read the rules... :( my deepest appologies
thats great news for those who can do a game an hour.. not so good for thosae of us who can't... Guess it counts me out