I don't think W10 will go to an annual fee model- that would generate a revolt/mass piracy. I do think MS is going to use W10 to market other Microsoft product. The automatic updates- as long as you can set the machine up to not reboot until you wish it, that's ok as well. That's the real problem with Windows Update- the nagging to reboot can kill work that needs to be done. I suspect Stardock's W10 wishlist fro
Alstein
I like Brad's suggestions - many of them sound like what I would propose if I was working at SD in 2020 and ideas for an Elemental sequel were starting to be floated. (Seriously, what you said sounds like what I would want in an "elemental 2", if expanded upon enough_ Recipes- recipes are something I don't think should be tied to research for the most part, at least not in set ways. Maybe researching some things might lead to 1-2 recipes of X t
As for Suasponte, if he wants to get a game that deserves a neg review looks like- give him Mortal Kombat X on Steam (now that's a game where I want a refund and I'd happily never go back!) That said, the point about balance being a major issue right now is accurate- but that's something which is solvable with time, and it's common with 4X's at this point in their development. This game is going to get at least 2-3 years of support, and with 4X
80% positive reviews is still pretty good-especially in an area where any expensive game gets downvoted easily. That said, I downvoted MKX at around 13 hours of gameplay, but that was a full price game that wasn't fixed.
In many of these areas the FAA is trying to take weather observation away (this also includes my neck of the woods) Shows how little they care about safety.
The big issue I see with SK is replayability. Game seems to lose something once you beat it. That said, a good number of the elements in SK, are things I'd love to see in a new fantasy 4X in the Elemental universe, or as a revamp of LH.
[quote who="Cauldyth" reply="4" id="3555124"] On a more serious note though, Steam statistics aren't reliable. I often leave games running for days on end, sneaking in a few minutes of play here and there. The discrepancy between how much time Steam thinks I've been playing a game and how much I actually have is often quite massive. [/quote] That's because of a bug in Elemental, SK, and GalCiv3 where the .exe keeps run
[quote who="Frogboy" reply="158" id="3554144"] We're not really thinking a remake of WOM. Rather, should be invest in updating what we have and making it available on Steam? It would gain the engine updates that LH/SK have but it wouldn't be a new game. The question is, was WOM "fun" enough as a concept to justify this work? [/quote] It isn't. I really think after SK, Elemental should be shelved for a f
An issue with MP can be solved by house rule, or a hard MP-only option if sensor boat rules are unenforceable (I assume they are)
I don't know if this will fix things, but I believe Brad does have a private build on the Steam Forums - at your own risk.
It was possible in GC2 as well.
I have to disagree with the OP on some points. The sticker price, and the knowledge I would never have to worry about being nickel-and-dimed by DLC, is a big reason why I joined in at $100. It was a good deal, I figured I'd get at least $60 of stuff, plus a stretch of a fun game with new toys added on a regular basis, and having new things added to a game is one of the best ways to give it longevity in my eyes. I actually think I prefer the process somet
This is a similar problem Elemental games had with the Steam Cloud. I would recommend not using the cloud with Stardock games unless you want to play games between multiple computers.
Is random faction in SP going to be implemented in 1.01?
NP. Just saw the 1.01 patch notes and it looks like you guys found out my crash already.
I believe you can research multiple specializations. Pretty sure I've done it before. If the devs want to force it , they'd have to make those techs untradable.
Managed to make the game crash just now. Scenario was after an invasion.
EU and HOI?
I can think of one reason , and that is send freighters in, then upgrade them into warships, but you shouldn't be able to upgrade ships in enemy influence areas anyways.
Just curious, why is it upgrading tiles are prioritized over adding new ones , which seems to be more efficient? Or am I just doing it wrong? If I had my choice, upgrading would be something that would wait until the current projects are completed, then you upgrade- might make building up your worlds quicker.
Molecular Fabricator is still misspelled with the Iconians, it still has that extra c on the end.
I have to agree that I haven't seen enough from ship range to make it something worth staying in the game.
Should unarmed freighters really be something that triggers a diplomatic "you are in my territory" penalty?
This bug seems to be random. Have never been able to pinpoint a cause for it in any game. I have had this bug on 2 laptops and my desktop over the years.
minor- typo on Iconian molecular fabricator. You have a C tacked onto the end of it. Moderate- anchoring a shipyard via the Shafer button does not work. Anchoring on the bottom left button does work. This can freeze turns until you move the shipyard.