Alstein

Alstein

Joined Last seen Member # 1291264
15 Posts 1,493 Replies 2,396 Reputation

Noticed this in one game, after a save. Any new logistics increasing buildings did not provide + logistics. I could settle with -1 logistics and it went to 0, so other things were calculating correctly, but barracks and command posts were not increasing logistics. Something triggers this, because it works other times. My guess is it either involves summoning or a save/load issue. I was using the Guardian so that might also be a trigger as w

5 Replies 8,868 Views

I don't see how a delay would harm the game. Usually with Stardock EA games, the major things that don't come in until 1.0 release aren't things that impact the gameplay. As long as content isn't intentionally held back that wasn't planned to be held back, I don't have a reason to care either way about the actual release date since I already have the game. I know expansions were planned, maybe you can move the first expans

51 Replies 125,061 Views

The downside to whales is that tend to play only one game. As for 4x strategy games, the traditional model works best for them. I remember many (10+) years ago on here, Brad saying that one reason Stardock went into strategy games was because the folks who bought them tended to buy their games at higher prices and were more affluent. The market has changed considerably since them, since PC gaming has become a lot more popular and open to many more powe

24 Replies 181,493 Views

The complaints are coming from the folks who paid $45, not the founders. They're not getting the additional stuff. This isn't the first $25 sale either. I expect for $100 we'll receive around $200 of content if bought at full-price, so we'll come out ahead with a sale. If you're spending $100 on a game, you pretty much have damn good faith in it. That's getting near territory people paid for Neo-Geo games in the late

24 Replies 181,493 Views

I wouldn't call it a screw. If you've played the game at all early, you can see it's quality. Screw would be getting a sub-par game. The perk of latching on early was getting to play the game early. You did get all those months before the folks getting the sale got the game. (and this wasn't the first half-off sale, there was one over Christmas) If you feel that's an issue, just wait fo

51 Replies 368,494 Views

The folks who did the $100 version, I expect Stardock will provide enough benefit to them that doing the $100 is the most cost-efficient choice, and I support the business model of upfront getting everything for a higher price if it comes from a company where I know that support will come (unfortunately very few companies meet that standard, Stardock is one of them). I just don't see the benefit of putting the game on sale right now. Once you put

51 Replies 368,494 Views

1)Also not a fan of having doomsday affect magic. Doomsday to me right now seems trivial and it's not something I'm scared of at all. 2) While I think this game is ultimately about building your stack of doom, I do think at a minimum, we need the ability to tech up our units, with maybe a 3rd tier of unit for the classes specialization that is better trained, not necessarily better armed. I also think we need s

34 Replies 183,909 Views

The commander does need to be handicapped some. I think even beyond knights, the massive army sizes and logistics bonuses make it too easy, you can spam outposts with a commander and field a large enough army.

14 Replies 14,142 Views

And maybe the commander in general, it's too easy. Beat the game without abusing enchanting (used a little)- the early game can be a bit tricky, but once you get a knight out, everything until the lieutenants is a cakewalk. You can get knights early also. as in 2nd tech. Lieutenant you'll lose 2 knights due to one-shots, but they're easy wins. The Sorcerer King himself, get a bless unit out like a Paladin or Cleric (and you start with

0 Replies 1,492 Views